Axmol Engine 2.4.0-258ceca
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This is the complete list of members for Animation, including all inherited members.
_ID | Object | |
_luaID | Object | |
addSpriteFrame(SpriteFrame *frame) | Animation | |
addSpriteFrameWithFile(std::string_view filename) | Animation | |
addSpriteFrameWithTexture(Texture2D *pobTexture, const Rect &rect) | Animation | |
autorelease() | Object | |
clone() const override | Animation | virtual |
create() | Animation | static |
getDelayPerUnit() const | Animation | inline |
getDuration() const | Animation | |
getFrames() const | Animation | inline |
getLoops() const | Animation | inline |
getReferenceCount() const | Object | |
getRestoreOriginalFrame() const | Animation | inline |
getTotalDelayUnits() const | Animation | inline |
init() | Animation | |
initWithAnimationFrames(const Vector< AnimationFrame * > &arrayOfAnimationFrameNames, float delayPerUnit, unsigned int loops) | Animation | |
initWithSpriteFrames(const Vector< SpriteFrame * > &arrayOfSpriteFrameNames, float delay=0.0f, unsigned int loops=1) | Animation | |
release() | Object | |
retain() | Object | |
setDelayPerUnit(float delayPerUnit) | Animation | inline |
setFrames(const Vector< AnimationFrame * > &frames) | Animation | inline |
setLoops(unsigned int loops) | Animation | inline |
setRestoreOriginalFrame(bool restoreOriginalFrame) | Animation | inline |
~Clonable() | Clonable | inlinevirtual |
~Object() | Object | virtual |