Axmol Engine 2.4.0-258ceca
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This is the complete list of members for Text, including all inherited members.
_ID | Object | |
_luaID | Object | |
addCCSEventListener(const ccWidgetEventCallback &callback) | Widget | virtual |
addChild(Node *child) | Node | virtual |
addChild(Node *child, int localZOrder) | Node | virtual |
addChild(Node *child, int localZOrder, int tag) | Node | virtual |
addChild(Node *child, int localZOrder, std::string_view name) | Node | virtual |
addClickEventListener(const ccWidgetClickCallback &callback) | Widget | |
addComponent(Component *component) | Node | virtual |
addProtectedChild(Node *child) | ProtectedNode | virtual |
addProtectedChild(Node *child, int localZOrder) | ProtectedNode | virtual |
addProtectedChild(Node *child, int localZOrder, int tag) | ProtectedNode | virtual |
addTouchEventListener(const ccWidgetTouchCallback &callback) | Widget | |
applyMaskOnEnter(bool applyChildren) | Node | |
autorelease() | Object | |
BrightStyle enum name | Widget | |
ccWidgetClickCallback typedef | Widget | |
ccWidgetEventCallback typedef | Widget | |
ccWidgetTouchCallback typedef | Widget | |
cleanup() override | ProtectedNode | virtual |
clone() | Widget | |
convertToNodeSpace(const Vec2 &worldPoint) const | Node | |
convertToNodeSpaceAR(const Vec2 &worldPoint) const | Node | |
convertTouchToNodeSpace(Touch *touch) const | Node | |
convertTouchToNodeSpaceAR(Touch *touch) const | Node | |
convertToWorldSpace(const Vec2 &nodePoint) const | Node | |
convertToWorldSpaceAR(const Vec2 &nodePoint) const | Node | |
create() | Text | static |
create(std::string_view textContent, std::string_view fontName, float fontSize) | Text | static |
disableEffect() | Text | |
disableEffect(LabelEffect effect) | Text | |
dispatchFocusEvent(Widget *widgetLoseFocus, Widget *widgetGetFocus) | Widget | |
draw(Renderer *renderer, const Mat4 &transform, uint32_t flags) | Node | virtual |
enableGlow(const Color4B &glowColor) | Text | |
enableOutline(const Color4B &outlineColor, int outlineSize=1) | Text | |
enableShadow(const Color4B &shadowColor=Color4B::BLACK, const Vec2 &offset=Vec2(2, -2), int blurRadius=0) | Text | |
enumerateChildren(std::string_view name, std::function< bool(Node *node)> callback) const | Node | virtual |
findNextFocusedWidget(FocusDirection direction, Widget *current) | Widget | virtual |
FocusDirection enum name | Widget | |
getActionByTag(int tag) | Node | |
getActionManager() | Node | inlinevirtual |
getActionTag() const | Widget | |
getAnchorPoint() const | Node | virtual |
getAnchorPointInPoints() const | Node | virtual |
getAttachedNodeCount() | Node | static |
getAutoRenderSize() | Text | virtual |
getBlendFunc() const override | Text | virtual |
getBottomBoundary() const | Widget | |
getBoundingBox() const | Node | virtual |
getCallbackName() const | Widget | inline |
getCallbackType() const | Widget | inline |
getCameraMask() const | Node | inline |
getChildByName(std::string_view name) const | Node | virtual |
getChildByName(std::string_view name) const | Node | inline |
getChildByTag(int tag) const | Node | virtual |
getChildByTag(int tag) const | Node | inline |
getChildren() | Node | inlinevirtual |
getChildrenCount() const | Node | virtual |
getColor() const | Node | virtual |
getComponent(std::string_view name) | Node | |
getContentSize() const | Node | virtual |
getCurrentFocusedWidget() | Widget | static |
getCustomSize() const | Widget | |
getDescription() const override | Text | virtual |
getDisplayedColor() const | Node | virtual |
getDisplayedOpacity() const | Node | virtual |
getEffectColor() const | Text | |
getEventDispatcher() const | Node | inlinevirtual |
getFontName() const | Text | |
getFontSize() const | Text | |
getGlobalZOrder() const | Node | inlinevirtual |
getLabelEffectType() const | Text | |
getLayoutParameter() const override | Widget | virtual |
getLayoutSize() | Widget | inlinevirtual |
getLeftBoundary() const | Widget | |
getLetter(int lettetIndex) | Text | virtual |
getLocalZOrder() const | Node | inlinevirtual |
getName() const | Node | virtual |
getNodeToParentAffineTransform(Node *ancestor) const | Node | virtual |
getNodeToParentTransform() const | Node | virtual |
getNodeToParentTransform(Node *ancestor) const | Node | virtual |
getNodeToWorldTransform() const | Node | virtual |
getNumberOfRunningActions() const | Node | |
getNumberOfRunningActionsByTag(int tag) const | Node | |
getOnEnterCallback() const | Node | inline |
getOnEnterTransitionDidFinishCallback() const | Node | inline |
getOnExitCallback() const | Node | inline |
getOnExitTransitionDidStartCallback() const | Node | inline |
getOpacity() const | Node | virtual |
getOutlineSize() const | Text | |
getParent() | Node | inlinevirtual |
getParentToNodeTransform() const | Node | virtual |
getPosition() const | Node | virtual |
getPosition(float *x, float *y) const | Node | virtual |
getPosition3D() const | Node | virtual |
getPositionNormalized() const | Node | virtual |
getPositionPercent() | Widget | |
getPositionType() const | Widget | |
getPositionX() const | Node | virtual |
getPositionY() const | Node | virtual |
getPositionZ() const | Node | virtual |
getProtectedChildByName(std::string_view name) | ProtectedNode | virtual |
getProtectedChildByTag(int tag) | ProtectedNode | virtual |
getReferenceCount() const | Object | |
getRightBoundary() const | Widget | |
getRotation() const | Node | virtual |
getRotation3D() const | Node | virtual |
getRotationQuat() const | Node | virtual |
getRotationSkewX() const | Node | virtual |
getRotationSkewY() const | Node | virtual |
getScale() const override | Widget | virtual |
getScaleX() const override | Widget | virtual |
getScaleY() const override | Widget | virtual |
getScaleZ() const | Widget | virtual |
getScene() const | Node | virtual |
getScheduler() | Node | inlinevirtual |
getShadowBlurRadius() const | Text | |
getShadowColor() const | Text | |
getShadowOffset() const | Text | |
getSizePercent() | Widget | |
getSizeType() const | Widget | |
getSkewX() const | Node | virtual |
getSkewY() const | Node | virtual |
getString() const | Text | |
getStringLength() const | Text | |
getTag() const | Node | virtual |
getTextAreaSize() const | Text | |
getTextColor() const | Text | |
getTextHorizontalAlignment() const | Text | |
getTextVerticalAlignment() const | Text | |
getTopBoundary() const | Widget | |
getTouchBeganPosition() const | Widget | |
getType() const | Text | |
getUserData() | Node | inlinevirtual |
getUserData() const | Node | inlinevirtual |
getUserObject() | Node | inlinevirtual |
getUserObject() const | Node | inlinevirtual |
getVirtualRenderer() override | Text | virtual |
getVirtualRendererSize() const override | Text | virtual |
getWorldPosition() const | Node | |
getWorldToNodeTransform() const | Node | virtual |
hitTest(const Vec2 &pt, const Camera *camera, Vec3 *p) const | Widget | virtual |
ax::ProtectedNode::hitTest(const Vec2 &worldPoint) const | Node | virtual |
ignoreContentAdaptWithSize(bool ignore) | Widget | virtual |
INVALID_TAG | Node | static |
isBright() const | Widget | |
isCascadeColorEnabled() const | Node | virtual |
isCascadeOpacityEnabled() const | Node | virtual |
isClippingParentContainsPoint(const Vec2 &pt) | Widget | |
isEnabled() const | Widget | |
isFlippedX() const | Widget | inlinevirtual |
isFlippedY() const | Widget | inlinevirtual |
isFocused() const | Widget | |
isFocusEnabled() const | Widget | |
isHighlighted() const | Widget | |
isIgnoreAnchorPointForPosition() const | Node | virtual |
isIgnoreContentAdaptWithSize() const | Widget | |
isLayoutComponentEnabled() const | Widget | |
isOpacityModifyRGB() const | Node | virtual |
isPropagateTouchEvents() const | Widget | |
isRunning() const | Node | virtual |
isScheduled(SEL_SCHEDULE selector) const | Node | |
isScheduled(std::string_view key) const | Node | |
isShadowEnabled() const | Text | |
isSwallowTouches() const | Widget | |
isTouchEnabled() const | Widget | |
isTouchScaleChangeEnabled() const | Text | |
isUnifySizeEnabled() const | Widget | |
isVisible() const | Node | virtual |
onEnter() override | Widget | virtual |
onEnterTransitionDidFinish() override | ProtectedNode | virtual |
onExit() override | Widget | virtual |
onExitTransitionDidStart() override | ProtectedNode | virtual |
onFocusChange(Widget *widgetLostFocus, Widget *widgetGetFocus) | Widget | |
onFocusChanged | Widget | |
onNextFocusedWidget | Widget | |
onTouchBegan(Touch *touch, Event *unusedEvent) | Widget | virtual |
onTouchCancelled(Touch *touch, Event *unusedEvent) | Widget | virtual |
onTouchEnded(Touch *touch, Event *unusedEvent) | Widget | virtual |
onTouchMoved(Touch *touch, Event *unusedEvent) | Widget | virtual |
pause() | Node | virtual |
PositionType enum name | Widget | |
propagateTouchEvent(TouchEventType event, Widget *sender, Touch *touch) | Widget | |
release() | Object | |
removeAllChildren() | Node | virtual |
removeAllChildrenWithCleanup(bool cleanup) | Node | virtual |
removeAllComponents() | Node | virtual |
removeAllProtectedChildren() | ProtectedNode | virtual |
removeAllProtectedChildrenWithCleanup(bool cleanup) | ProtectedNode | virtual |
removeChild(Node *child, bool cleanup=true) | Node | virtual |
removeChildByName(std::string_view name, bool cleanup=true) | Node | virtual |
removeChildByTag(int tag, bool cleanup=true) | Node | virtual |
removeComponent(std::string_view name) | Node | virtual |
removeComponent(Component *component) | Node | virtual |
removeFromParent() | Node | virtual |
removeFromParentAndCleanup(bool cleanup) | Node | virtual |
removeProtectedChild(Node *child, bool cleanup=true) | ProtectedNode | virtual |
removeProtectedChildByTag(int tag, bool cleanup=true) | ProtectedNode | virtual |
reorderChild(Node *child, int localZOrder) | Node | virtual |
reorderProtectedChild(Node *child, int localZOrder) | ProtectedNode | virtual |
requestFocus() | Widget | |
resume() | Node | virtual |
retain() | Object | |
runAction(Action *action) | Node | virtual |
schedule(SEL_SCHEDULE selector, float interval, unsigned int repeat, float delay) | Node | |
schedule(SEL_SCHEDULE selector, float interval) | Node | |
schedule(SEL_SCHEDULE selector) | Node | |
schedule(const std::function< void(float)> &callback, std::string_view key) | Node | |
schedule(const std::function< void(float)> &callback, float interval, std::string_view key) | Node | |
schedule(const std::function< void(float)> &callback, float interval, unsigned int repeat, float delay, std::string_view key) | Node | |
scheduleOnce(SEL_SCHEDULE selector, float delay) | Node | |
scheduleOnce(const std::function< void(float)> &callback, float delay, std::string_view key) | Node | |
scheduleUpdate() | Node | |
scheduleUpdateWithPriority(int priority) | Node | |
scheduleUpdateWithPriorityLua(int handler, int priority) | Node | |
setActionManager(ActionManager *actionManager) | Node | virtual |
setActionTag(int tag) | Widget | |
setAdditionalTransform(const Mat4 *additionalTransform) | Node | |
setAnchorPoint(const Vec2 &anchorPoint) | Node | virtual |
setBlendFunc(const BlendFunc &blendFunc) override | Text | virtual |
setBright(bool bright) | Widget | |
setBrightStyle(BrightStyle style) | Widget | |
setCallbackName(std::string_view callbackName) | Widget | inline |
setCallbackType(std::string_view callbackType) | Widget | inline |
setCameraMask(unsigned short mask, bool applyChildren=true) override | ProtectedNode | virtual |
setCascadeColorEnabled(bool cascadeColorEnabled) | Node | virtual |
setCascadeOpacityEnabled(bool cascadeOpacityEnabled) | Node | virtual |
setColor(const Color3B &color) | Node | virtual |
setContentSize(const Vec2 &contentSize) override | Widget | virtual |
setEnabled(bool enabled) | Widget | virtual |
setEventDispatcher(EventDispatcher *dispatcher) | Node | virtual |
setFlippedX(bool flippedX) | Widget | virtual |
setFlippedY(bool flippedY) | Widget | virtual |
setFocused(bool focus) | Widget | |
setFocusEnabled(bool enable) | Widget | |
setFontName(std::string_view name) | Text | |
setFontSize(float size) | Text | |
setGlobalZOrder(float globalZOrder) override | ProtectedNode | virtual |
setHighlighted(bool highlight) | Widget | |
setIgnoreAnchorPointForPosition(bool ignore) | Node | virtual |
setLayoutComponentEnabled(bool enable) | Widget | |
setLayoutParameter(LayoutParameter *parameter) | Widget | |
setLocalZOrder(int localZOrder) | Node | virtual |
setName(std::string_view name) | Node | virtual |
setNodeToParentTransform(const Mat4 &transform) | Node | virtual |
setOnEnterCallback(const std::function< void()> &callback) | Node | inline |
setOnEnterTransitionDidFinishCallback(const std::function< void()> &callback) | Node | inline |
setOnExitCallback(const std::function< void()> &callback) | Node | inline |
setOnExitTransitionDidStartCallback(const std::function< void()> &callback) | Node | inline |
setOpacity(uint8_t opacity) | Node | virtual |
setOpacityModifyRGB(bool value) | Node | virtual |
setParent(Node *parent) | Node | virtual |
setPosition(const Vec2 &pos) override | Widget | virtual |
ax::ProtectedNode::setPosition(float x, float y) | Node | virtual |
setPosition3D(const Vec3 &position) | Node | virtual |
setPositionNormalized(const Vec2 &position) override | Widget | virtual |
setPositionPercent(const Vec2 &percent) | Widget | |
setPositionType(PositionType type) | Widget | |
setPositionX(float x) | Node | virtual |
setPositionY(float y) | Node | virtual |
setPositionZ(float positionZ) | Node | virtual |
setProgramState(backend::ProgramState *programState, bool ownPS=false) | Node | virtual |
setProgramStateByProgramId(uint64_t progId) | Node | |
setPropagateTouchEvents(bool isPropagate) | Widget | |
setRotation(float rotation) | Node | virtual |
setRotation3D(const Vec3 &rotation) | Node | virtual |
setRotationQuat(const Quaternion &quat) | Node | virtual |
setRotationSkewX(float rotationX) | Node | virtual |
setRotationSkewY(float rotationY) | Node | virtual |
setScale(float scale) override | Widget | virtual |
setScale(float scalex, float scaley) override | Widget | virtual |
setScaleX(float scaleX) override | Widget | virtual |
setScaleY(float scaleY) override | Widget | virtual |
setScaleZ(float scaleZ) | Widget | virtual |
setScheduler(Scheduler *scheduler) | Node | virtual |
setSizePercent(const Vec2 &percent) | Widget | virtual |
setSizeType(SizeType type) | Widget | |
setSkewX(float skewX) | Node | virtual |
setSkewY(float skewY) | Node | virtual |
setString(std::string_view text) | Text | |
setSwallowTouches(bool swallow) | Widget | |
setTag(int tag) | Node | virtual |
setTextAreaSize(const Vec2 &size) | Text | |
setTextColor(const Color4B color) | Text | |
setTextHorizontalAlignment(TextHAlignment alignment) | Text | |
setTextVerticalAlignment(TextVAlignment alignment) | Text | |
setTouchEnabled(bool enabled) | Widget | virtual |
setTouchScaleChangeEnabled(bool enabled) | Text | |
setUnifySizeEnabled(bool enable) | Widget | |
setUserData(void *userData) | Node | virtual |
setUserObject(Object *userObject) | Node | virtual |
setVisible(bool visible) | Node | virtual |
setWorldPosition(const Vec2 &position) | Node | |
SizeType enum name | Widget | |
sortAllChildren() | Node | virtual |
sortAllProtectedChildren() | ProtectedNode | virtual |
sortNodes(ax::Vector< _T * > &nodes) | Node | inlinestatic |
stopAction(Action *action) | Node | |
stopActionByTag(int tag) | Node | |
stopActionsByFlags(unsigned int flags) | Node | |
stopAllActions() | Node | |
stopAllActionsByTag(int tag) | Node | |
Text() | Text | |
TextureResType enum name | Widget | |
TouchEventType enum name | Widget | |
Type enum name | Text | |
unschedule(SEL_SCHEDULE selector) | Node | |
unschedule(std::string_view key) | Node | |
unscheduleAllCallbacks() | Node | |
update(float delta) | Node | virtual |
updateDisplayedColor(const Color3B &parentColor) override | ProtectedNode | virtual |
updateDisplayedOpacity(uint8_t parentOpacity) override | ProtectedNode | virtual |
updateOrderOfArrival() | Node | |
updateSizeAndPosition() | Widget | |
updateSizeAndPosition(const Vec2 &parentSize) | Widget | |
updateTransform() | Node | virtual |
visit(ax::Renderer *renderer, const Mat4 &parentTransform, uint32_t parentFlags) override | Widget | virtual |
Widget() | Widget | |
~LayoutParameterProtocol() | LayoutParameterProtocol | inlinevirtual |
~Object() | Object | virtual |
~Text() | Text | virtual |
~Widget() | Widget | virtual |