Axmol Engine 2.4.0-258ceca
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This is the complete list of members for TextureCubeGL, including all inherited members.
_ID | Object | |
_luaID | Object | |
apply(int slot, int index) const | TextureCubeGL | inline |
autorelease() | Object | |
generateMipmaps() override | TextureCubeGL | virtual |
getHandler(int index=0) const override | TextureCubeGL | inlinevirtual |
getReferenceCount() const | Object | |
getTextureFormat() const | TextureBackend | inline |
getTextureType() const | TextureBackend | inline |
getTextureUsage() const | TextureBackend | inline |
hasMipmaps() const | TextureBackend | inline |
release() | Object | |
retain() | Object | |
TextureCubeGL(const TextureDescriptor &descriptor) | TextureCubeGL | |
updateFaceData(TextureCubeFace side, void *data, int index=0) override | TextureCubeGL | virtual |
updateSamplerDescriptor(const SamplerDescriptor &sampler) override | TextureCubeGL | virtual |
updateTextureDescriptor(const TextureDescriptor &descriptor, int index=0) override | TextureCubeGL | virtual |
~Object() | Object | virtual |