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Axmol 3.0.0-89d6d9a
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This is the complete list of members for Grid3D, including all inherited members.
| autorelease() | Object | |
| beforeBlit() override | Grid3D | virtual |
| beforeDraw() | GridBase | |
| blit(const SceneRenderState &state) override | Grid3D | virtual |
| calculateVertexPoints() override | Grid3D | virtual |
| create(const Vec2 &gridSize) | Grid3D | static |
| create(const Vec2 &gridSize, const Rect &rect) | Grid3D | static |
| create(const Vec2 &gridSize, Texture2D *texture, bool flipped) | Grid3D | static |
| create(const Vec2 &gridSize, Texture2D *texture, bool flipped, const Rect &rect) | Grid3D | static |
| getGridRect() const | GridBase | inline |
| getGridSize() const | GridBase | inline |
| getObjectID() const noexcept | Object | inline |
| getOriginalVertex(const Vec2 &pos) const | Grid3D | |
| getReferenceCount() const | Object | |
| getReuseGrid() const | GridBase | inline |
| getStep() const | GridBase | inline |
| getVertex(const Vec2 &pos) const | Grid3D | |
| Grid3D() | Grid3D | |
| initWithSize(const Vec2 &gridSize) | GridBase | |
| isActive() const | GridBase | inline |
| isTextureFlipped() const | GridBase | inline |
| release() | Object | |
| retain() | Object | |
| reuse() override | Grid3D | virtual |
| setGridRect(const Rect &rect) | GridBase | |
| setGridSize(const Vec2 &gridSize) | GridBase | inline |
| setNeedDepthTestForBlit(bool neededDepthTest) | Grid3D | inline |
| setReuseGrid(int reuseGrid) | GridBase | inline |
| setStep(const Vec2 &step) | GridBase | inline |
| setTextureFlipped(bool flipped) | GridBase | |
| setVertex(const Vec2 &pos, const Vec3 &vertex) | Grid3D | |
| ~Grid3D() | Grid3D | |
| ~GridBase() | GridBase | virtual |
| ~Object() | Object | virtual |