Axmol Engine 2.4.0-258ceca
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This is the complete list of members for Scheduler, including all inherited members.
_ID | Object | |
_luaID | Object | |
autorelease() | Object | |
getReferenceCount() const | Object | |
getTimeScale() | Scheduler | inline |
isScheduled(std::string_view key, const void *target) const | Scheduler | |
isScheduled(SEL_SCHEDULE selector, const Object *target) const | Scheduler | |
isTargetPaused(void *target) | Scheduler | |
pauseAllTargets() | Scheduler | |
pauseAllTargetsWithMinPriority(int minPriority) | Scheduler | |
pauseTarget(void *target) | Scheduler | |
PRIORITY_NON_SYSTEM_MIN | Scheduler | static |
PRIORITY_SYSTEM | Scheduler | static |
release() | Object | |
removeAllPendingActions() | Scheduler | |
resumeTarget(void *target) | Scheduler | |
resumeTargets(const std::set< void * > &targetsToResume) | Scheduler | |
retain() | Object | |
runOnAxmolThread(std::function< void()> action) | Scheduler | |
schedule(const ccSchedulerFunc &callback, void *target, float interval, unsigned int repeat, float delay, bool paused, std::string_view key) | Scheduler | |
schedule(const ccSchedulerFunc &callback, void *target, float interval, bool paused, std::string_view key) | Scheduler | |
schedule(SEL_SCHEDULE selector, Object *target, float interval, unsigned int repeat, float delay, bool paused) | Scheduler | |
schedule(SEL_SCHEDULE selector, Object *target, float interval, bool paused) | Scheduler | |
Scheduler() | Scheduler | |
scheduleScriptFunc(unsigned int handler, float interval, bool paused) | Scheduler | |
scheduleUpdate(T *target, int priority, bool paused) | Scheduler | inline |
setTimeScale(float timeScale) | Scheduler | inline |
unschedule(std::string_view key, void *target) | Scheduler | |
unschedule(SEL_SCHEDULE selector, Object *target) | Scheduler | |
unscheduleAll() | Scheduler | |
unscheduleAllForTarget(void *target) | Scheduler | |
unscheduleAllWithMinPriority(int minPriority) | Scheduler | |
unscheduleScriptEntry(unsigned int scheduleScriptEntryID) | Scheduler | |
unscheduleUpdate(void *target) | Scheduler | |
update(float dt) | Scheduler | |
~Object() | Object | virtual |
~Scheduler() | Scheduler | virtual |