Axmol 3.0.0-89d6d9a
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PhysicsWorld2D Member List

This is the complete list of members for PhysicsWorld2D, including all inherited members.

DEBUGDRAW_ALLPhysicsWorld2Dstatic
DEBUGDRAW_CONTACTPhysicsWorld2Dstatic
DEBUGDRAW_JOINTPhysicsWorld2Dstatic
DEBUGDRAW_NONEPhysicsWorld2Dstatic
DEBUGDRAW_SHAPEPhysicsWorld2Dstatic
getGravity() constPhysicsWorld2Dinline
getScene() constPhysicsWorld2Dinline
getSpeed()PhysicsWorld2Dinline
getSubsteps() constPhysicsWorld2Dinline
isAutoStep()PhysicsWorld2Dinline
isGlobalEventEnabled(ContactEventBits events) constPhysicsWorld2D
overlapBox(PhysicsQueryCallback2D func, const Rect &rect, void *data)PhysicsWorld2D
overlapBox(const Rect &rect) constPhysicsWorld2D
overlapBoxAll(const Rect &rect) constPhysicsWorld2D
overlapPoint(PhysicsQueryCallback2D func, const Vec2 &point, void *data)PhysicsWorld2D
overlapPoint(const Vec2 &point) constPhysicsWorld2D
overlapPointAll(const Vec2 &point) constPhysicsWorld2D
rayCast(RayCastHitCallback2D func, const Ray2D &ray, void *data=nullptr)PhysicsWorld2D
setAutoStep(bool autoStep)PhysicsWorld2Dinline
setGlobalEventEnabled(ContactEventBits events, bool enabled)PhysicsWorld2D
setGravity(const Vec2 &gravity)PhysicsWorld2D
setPostUpdateCallback(const std::function< void()> &callback)PhysicsWorld2D
setPreSolveCallback(PreSolveCallback cb)PhysicsWorld2D
setPreUpdateCallback(const std::function< void()> &callback)PhysicsWorld2D
setSpeed(float speed)PhysicsWorld2Dinline
setSubsteps(int steps)PhysicsWorld2D
stepSimulation(float delta)PhysicsWorld2D