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PhysicsWorld2D Member List
This is the complete list of members for
PhysicsWorld2D
, including all inherited members.
DEBUGDRAW_ALL
PhysicsWorld2D
static
DEBUGDRAW_CONTACT
PhysicsWorld2D
static
DEBUGDRAW_JOINT
PhysicsWorld2D
static
DEBUGDRAW_NONE
PhysicsWorld2D
static
DEBUGDRAW_SHAPE
PhysicsWorld2D
static
getGravity
() const
PhysicsWorld2D
inline
getScene
() const
PhysicsWorld2D
inline
getSpeed
()
PhysicsWorld2D
inline
getSubsteps
() const
PhysicsWorld2D
inline
isAutoStep
()
PhysicsWorld2D
inline
isGlobalEventEnabled
(ContactEventBits events) const
PhysicsWorld2D
overlapBox
(PhysicsQueryCallback2D func, const Rect &rect, void *data)
PhysicsWorld2D
overlapBox
(const Rect &rect) const
PhysicsWorld2D
overlapBoxAll
(const Rect &rect) const
PhysicsWorld2D
overlapPoint
(PhysicsQueryCallback2D func, const Vec2 &point, void *data)
PhysicsWorld2D
overlapPoint
(const Vec2 &point) const
PhysicsWorld2D
overlapPointAll
(const Vec2 &point) const
PhysicsWorld2D
rayCast
(RayCastHitCallback2D func, const Ray2D &ray, void *data=nullptr)
PhysicsWorld2D
setAutoStep
(bool autoStep)
PhysicsWorld2D
inline
setGlobalEventEnabled
(ContactEventBits events, bool enabled)
PhysicsWorld2D
setGravity
(const Vec2 &gravity)
PhysicsWorld2D
setPostUpdateCallback
(const std::function< void()> &callback)
PhysicsWorld2D
setPreSolveCallback
(PreSolveCallback cb)
PhysicsWorld2D
setPreUpdateCallback
(const std::function< void()> &callback)
PhysicsWorld2D
setSpeed
(float speed)
PhysicsWorld2D
inline
setSubsteps
(int steps)
PhysicsWorld2D
stepSimulation
(float delta)
PhysicsWorld2D
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1.16.1