Axmol 3.0.0-89d6d9a
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HBox Member List

This is the complete list of members for HBox, including all inherited members.

_actionManagerNodeprotected
_additionalTransformNodemutableprotected
_additionalTransformDirtyNodemutableprotected
_anchorPointNodeprotected
_anchorPointInPointsNodeprotected
_childrenNodeprotected
_childrenIndexerNodeprotected
_componentContainerNodeprotected
_contentSizeNodeprotected
_contentSizeDirtyNodeprotected
_eventDispatcherNodeprotected
_globalZOrderNodeprotected
_hashOfNameNodeprotected
_ignoreAnchorPointForPositionNodeprotected
_inverseNodemutableprotected
_inverseDirtyNodemutableprotected
_isTransitionFinishedNodeprotected
_modelViewTransformNodeprotected
_nameNodeprotected
_parentNodeprotected
_positionNodeprotected
_positionZNodeprotected
_reorderChildDirtyNodeprotected
_rotationXNodeprotected
_rotationYNodeprotected
_rotationZ_XNodeprotected
_rotationZ_YNodeprotected
_runningNodeprotected
_scaleXNodeprotected
_scaleYNodeprotected
_scaleZNodeprotected
_schedulerNodeprotected
_skewXNodeprotected
_skewYNodeprotected
_tagNodeprotected
_transformNodemutableprotected
_transformDirtyNodemutableprotected
_transformUpdatedNodeprotected
_userDataNodeprotected
_userObjectNodeprotected
_vertexLayoutNodeprotected
_visibleNodeprotected
addCCSEventListener(const WidgetEventCallback &callback)Widgetvirtual
addChild(Node *child) overrideLayoutGroupvirtual
addChild(Node *child, int localZOrder) overrideLayoutGroupvirtual
addChild(Node *child, int localZOrder, int tag) overrideLayoutGroupvirtual
addChild(Node *child, int localZOrder, std::string_view name) overrideLayoutGroupvirtual
addClickEventListener(const ClickEventHandler &handler)Widgetinline
addComponent(Component *component)Nodevirtual
addHoverEventListener(const HoverEventHandler &handler)Widgetinline
addPointerEventListener(const PointerEventHandler &handler)Widgetinline
addProtectedChild(Node *child)ProtectedNodevirtual
addProtectedChild(Node *child, int localZOrder)ProtectedNodevirtual
addProtectedChild(Node *child, int localZOrder, int tag)ProtectedNodevirtual
applyMaskOnEnter(bool applyChildren)Node
autorelease()Object
BackGroundColorType enum nameLayoutGroup
BrightStyle enum nameWidget
childrenAlloc()Nodeprotected
cleanup() overrideProtectedNodevirtual
ClippingType enum nameLayoutGroup
clone()Widget
convertPointerToNodeSpace(PointerEvent *event) constNode
convertPointerToNodeSpaceAR(PointerEvent *event) constNode
convertToNodeSpace(const Vec2 &worldPoint) constNode
convertToNodeSpaceAR(const Vec2 &worldPoint) constNode
convertToScreenSpace(const Vec2 &nodePoint) constNodeprotected
convertToWorldSpace(const Vec2 &nodePoint) constNode
convertToWorldSpaceAR(const Vec2 &nodePoint) constNode
create()HBoxstatic
create(const Vec2 &size)HBoxstatic
detachChild(Node *child, ssize_t index, bool cleanup)Nodeprotected
dispatchFocusEvent(Widget *widgetLoseFocus, Widget *widgetGetFocus)Widget
draw(const SceneRenderState &state, const Mat4 &transform, uint32_t flags)Nodevirtual
enumerateChildren(std::string_view name, std::function< bool(Node *node)> callback) constNodevirtual
findNextFocusedWidget(FocusDirection direction, Widget *current) overrideLayoutGroupvirtual
FocusDirection enum nameWidget
forceDoLayout()LayoutGroupvirtual
getActionByTag(int tag)Node
getActionManager()Nodeinlinevirtual
getActionTag() constWidget
getAnchorPoint() constNodevirtual
getAnchorPointInPoints() constNodevirtual
getAttachedNodeCount()Nodestatic
getBackGroundColor() constLayoutGroup
getBackGroundColorOpacity() constLayoutGroup
getBackGroundColorType() constLayoutGroup
getBackGroundColorVector() constLayoutGroup
getBackGroundEndColor() constLayoutGroup
getBackGroundImageCapInsets() constLayoutGroup
getBackGroundImageColor() constLayoutGroup
getBackGroundImageOpacity() constLayoutGroup
getBackGroundImageTextureSize() constLayoutGroup
getBackGroundStartColor() constLayoutGroup
getBottomBoundary() constWidget
getBoundingBox() constNodevirtual
getBrightStyle() constWidgetinline
getCallbackName() constWidgetinline
getCallbackType() constWidgetinline
getCameraMask() constNodeinline
getChildByName(std::string_view name) constNodevirtual
getChildByName(std::string_view name) constNodeinline
getChildByTag(int tag) constNodevirtual
getChildByTag(int tag) constNodeinline
getChildren()Nodeinlinevirtual
getChildrenCount() constNodevirtual
getClippingType() constLayoutGroup
getColor() constNodevirtual
getComponent(std::string_view name)Node
getContentSize() constNodevirtual
getCurrentFocusedWidget()Widgetstatic
getCustomSize() constWidget
getDescription() const overrideLayoutGroupvirtual
getDisplayedColor() constNodevirtual
getDisplayedOpacity() constNodevirtual
getEventDispatcher() constNodeinlinevirtual
getGlobalZOrder() constNodeinlinevirtual
getLayoutParameter() const overrideWidgetvirtual
getLayoutSize()Widgetinlinevirtual
getLayoutType() constLayoutGroupvirtual
getLeftBoundary() constWidget
getLocalZOrder() constNodeinlinevirtual
getName() constNodevirtual
getNodeToParentAffineTransform(Node *ancestor) constNodevirtual
getNodeToParentTransform() constNodevirtual
getNodeToParentTransform(Node *ancestor) constNodevirtual
getNodeToWorldTransform() constNodevirtual
getNumberOfRunningActions() constNode
getNumberOfRunningActionsByTag(int tag) constNode
getObjectID() const noexceptObjectinline
getOnEnterCallback() constNodeinline
getOnEnterTransitionDidFinishCallback() constNodeinline
getOnExitCallback() constNodeinline
getOnExitTransitionDidStartCallback() constNodeinline
getOpacity() constNodevirtual
getParent()Nodeinlinevirtual
getParentToNodeTransform() constNodevirtual
getPosition() constNodevirtual
getPosition(float *x, float *y) constNodevirtual
getPosition3D() constNodevirtual
getPositionNormalized() constNodevirtual
getPositionPercent()Widget
getPositionType() constWidget
getPositionX() constNodevirtual
getPositionY() constNodevirtual
getPositionZ() constNodevirtual
getPreferredSize() constWidgetinline
getProtectedChildByName(std::string_view name)ProtectedNodevirtual
getProtectedChildByTag(int tag)ProtectedNodevirtual
getReferenceCount() constObject
getRenderNode()Widgetvirtual
getRightBoundary() constWidget
getRotation() constNodevirtual
getRotation3D() constNodevirtual
getRotationQuat() constNodevirtual
getRotationSkewX() constNodevirtual
getRotationSkewY() constNodevirtual
getScale() const overrideWidgetvirtual
getScaleX() const overrideWidgetvirtual
getScaleY() const overrideWidgetvirtual
getScaleZ() constWidgetvirtual
getScene() constNodevirtual
getScheduler()Nodeinlinevirtual
getSizePercent()Widget
getSizeType() constWidget
getSkewX() constNodevirtual
getSkewY() constNodevirtual
getTag() constNodevirtual
getTopBoundary() constWidget
getTouchBeganPosition() constWidget
getUserData()Nodeinlinevirtual
getUserData() constNodeinlinevirtual
getUserObject()Nodeinlinevirtual
getUserObject() constNodeinlinevirtual
getWorldBoundingBox() constNodevirtual
getWorldPosition() constNode
getWorldToNodeTransform() constNodevirtual
HBox()HBox
insertChild(Node *child, int z)Nodeprotected
INVALID_TAGNodestatic
isAutoSize() constWidgetinline
isBackGroundImageScale9Enabled() constLayoutGroup
isBright() constWidget
isCascadeColorEnabled() constNodeinline
isCascadeOpacityEnabled() constNodeinline
isClippingEnabled() constLayoutGroupvirtual
isClippingParentContainsPoint(PointerEvent *event)Widget
isEnabled() constWidget
isFlippedX() constWidgetinlinevirtual
isFlippedY() constWidgetinlinevirtual
isFocused() constWidget
isFocusEnabled() constWidget
isHighlighted() constWidget
isIgnoreAnchorPointForPosition() constNodevirtual
isLayoutComponentEnabled() constWidget
isLoopFocus() constLayoutGroup
isOpacityModifyRGB() constNodevirtual
isPassFocusToChild() constLayoutGroup
isPointerEnabled() constWidget
isPropagatePointerEvents() constWidget
isRunning() constNodevirtual
isScheduled(SEL_SCHEDULE selector) constNode
isScheduled(std::string_view key) constNode
isVisible() constNodevirtual
LayoutGroup()LayoutGroup
onEnter() overrideLayoutGroupvirtual
onEnterTransitionDidFinish() overrideProtectedNodevirtual
onExit() overrideLayoutGroupvirtual
onExitTransitionDidStart() overrideProtectedNodevirtual
onFocusChange(Widget *widgetLostFocus, Widget *widgetGetFocus)Widget
onFocusChangedWidget
onNextFocusedWidgetWidget
onPassFocusToChildLayoutGroup
pause()Nodevirtual
PointerEventHandler typedefWidget
PointerPhase enum nameWidget
PositionType enum nameWidget
propagatePointerEvent(Widget *sender, PointerEvent *event)Widget
release()Object
removeAllChildren() overrideLayoutGroupvirtual
removeAllChildrenWithCleanup(bool cleanup) overrideLayoutGroupvirtual
removeAllComponents()Nodevirtual
removeAllProtectedChildren()ProtectedNodevirtual
removeAllProtectedChildrenWithCleanup(bool cleanup)ProtectedNodevirtual
removeBackGroundImage()LayoutGroup
removeChild(Node *child, bool cleanup=true) overrideLayoutGroupvirtual
removeChildByName(std::string_view name, bool cleanup=true)Nodevirtual
removeChildByTag(int tag, bool cleanup=true)Nodevirtual
removeComponent(std::string_view name)Nodevirtual
removeComponent(Component *component)Nodevirtual
removeFromParent()Nodevirtual
removeFromParentAndCleanup(bool cleanup)Nodevirtual
removeProtectedChild(Node *child, bool cleanup=true)ProtectedNodevirtual
removeProtectedChildByTag(int tag, bool cleanup=true)ProtectedNodevirtual
reorderChild(Node *child, int localZOrder)Nodevirtual
reorderProtectedChild(Node *child, int localZOrder)ProtectedNodevirtual
requestDoLayout()LayoutGroupvirtual
requestFocus()Widget
resetChild(Node *child, bool cleanup)Node
resume()Nodevirtual
retain()Object
runAction(Action *action)Nodevirtual
schedule(SEL_SCHEDULE selector, float interval, unsigned int repeat, float delay)Node
schedule(SEL_SCHEDULE selector, float interval)Node
schedule(SEL_SCHEDULE selector)Node
schedule(const std::function< void(float)> &callback, std::string_view key)Node
schedule(const std::function< void(float)> &callback, float interval, std::string_view key)Node
schedule(const std::function< void(float)> &callback, float interval, unsigned int repeat, float delay, std::string_view key)Node
scheduleOnce(SEL_SCHEDULE selector, float delay)Node
scheduleOnce(const std::function< void(float)> &callback, float delay, std::string_view key)Node
scheduleUpdate()Node
scheduleUpdateWithPriority(int priority)Node
setActionManager(ActionManager *actionManager)Nodevirtual
setActionTag(int tag)Widget
setAdditionalTransform(const Mat4 *additionalTransform)Node
setAnchorPoint(const Vec2 &anchorPoint)Nodevirtual
setAutoSize(bool enable)Widgetvirtual
setBackGroundColor(const Color32 &color)LayoutGroup
setBackGroundColor(const Color32 &startColor, const Color32 &endColor)LayoutGroup
setBackGroundColorOpacity(uint8_t opacity)LayoutGroup
setBackGroundColorType(BackGroundColorType type)LayoutGroup
setBackGroundColorVector(const Vec2 &vector)LayoutGroup
setBackGroundImage(std::string_view fileName, TextureResType texType=TextureResType::LOCAL)LayoutGroup
setBackGroundImageCapInsets(const Rect &capInsets)LayoutGroup
setBackGroundImageColor(const Color32 &color)LayoutGroup
setBackGroundImageOpacity(uint8_t opacity)LayoutGroup
setBackGroundImageScale9Enabled(bool enabled)LayoutGroup
setBright(bool bright)Widget
setBrightStyle(BrightStyle style)Widget
setCallbackName(std::string_view callbackName)Widgetinline
setCallbackType(std::string_view callbackType)Widgetinline
setCameraMask(unsigned short mask, bool applyChildren=true) overrideLayoutGroupvirtual
setCascadeColorEnabled(bool cascadeColorEnabled)Nodevirtual
setCascadeOpacityEnabled(bool cascadeOpacityEnabled)Nodevirtual
setClippingEnabled(bool enabled)LayoutGroupvirtual
setClippingType(ClippingType type)LayoutGroup
setColor(const Color32 &color)Nodevirtual
setContentSize(const Vec2 &contentSize) overrideWidgetvirtual
setEnabled(bool enabled)Widgetvirtual
setEventDispatcher(EventDispatcher *dispatcher)Nodevirtual
setFlippedX(bool flippedX)Widgetvirtual
setFlippedY(bool flippedY)Widgetvirtual
setFocused(bool focus)Widget
setFocusEnabled(bool enable)Widget
setGlobalZOrder(float globalZOrder) overrideLayoutGroupvirtual
setHighlighted(bool highlight)Widget
setIgnoreAnchorPointForPosition(bool ignore)Nodevirtual
setLayoutComponentEnabled(bool enable)Widget
setLayoutParameter(LayoutParameter *parameter)Widget
setLayoutType(Type type)LayoutGroupvirtual
setLocalZOrder(int localZOrder)Nodevirtual
setLoopFocus(bool loop)LayoutGroup
setName(std::string_view name)Nodevirtual
setNodeToParentTransform(const Mat4 &transform)Nodevirtual
setOnCleanupCallback(const std::function< void()> &callback)Nodeinline
setOnEnterCallback(const std::function< void()> &callback)Nodeinline
setOnEnterTransitionDidFinishCallback(const std::function< void()> &callback)Nodeinline
setOnExitCallback(const std::function< void()> &callback)Nodeinline
setOnExitTransitionDidStartCallback(const std::function< void()> &callback)Nodeinline
setOpacity(uint8_t opacity)Nodevirtual
setOpacityModifyRGB(bool value)Nodevirtual
setParent(Node *parent)Nodevirtual
setPassFocusToChild(bool pass)LayoutGroup
setPointerEnabled(bool enabled)Widgetvirtual
setPosition(const Vec2 &pos) overrideWidgetvirtual
ax::ProtectedNode::setPosition(float x, float y)Nodevirtual
setPosition3D(const Vec3 &position)Nodevirtual
setPositionNormalized(const Vec2 &position) overrideWidgetvirtual
setPositionPercent(const Vec2 &percent)Widget
setPositionType(PositionType type)Widget
setPositionX(float x)Nodevirtual
setPositionY(float y)Nodevirtual
setPositionZ(float positionZ)Nodevirtual
setProgramState(rhi::ProgramState *programState, bool ownPS=false)Nodevirtual
setProgramStateByProgramId(uint64_t progId)Node
setPropagatePointerEvents(bool isPropagate)Widget
setRotation(float rotation)Nodevirtual
setRotation3D(const Vec3 &rotation)Nodevirtual
setRotationQuat(const Quat &quat)Nodevirtual
setRotationSkewX(float rotationX)Nodevirtual
setRotationSkewY(float rotationY)Nodevirtual
setScale(float scale) overrideWidgetvirtual
setScale(float scalex, float scaley) overrideWidgetvirtual
setScaleX(float scaleX) overrideWidgetvirtual
setScaleY(float scaleY) overrideWidgetvirtual
setScaleZ(float scaleZ)Widgetvirtual
setScheduler(Scheduler *scheduler)Nodevirtual
setSizePercent(const Vec2 &percent)Widgetvirtual
setSizeType(SizeType type)Widget
setSkewX(float skewX)Nodevirtual
setSkewY(float skewY)Nodevirtual
setTag(int tag)Nodevirtual
setUserData(void *userData)Nodevirtual
setUserObject(Object *userObject)Nodevirtual
setVisible(bool visible)Nodevirtual
setWorldPosition(const Vec2 &position)Node
SizeType enum nameWidget
sortAllChildren()Nodevirtual
sortAllProtectedChildren()ProtectedNodevirtual
sortNodes(ax::Vector< _T * > &nodes)Nodeinlinestatic
stopAction(Action *action)Node
stopActionByTag(int tag)Node
stopActionsByFlags(unsigned int flags)Node
stopAllActions()Node
stopAllActionsByTag(int tag)Node
TextureResType enum nameWidget
Type enum nameLayoutGroup
unschedule(SEL_SCHEDULE selector)Node
unschedule(std::string_view key)Node
unscheduleAllCallbacks()Node
update(float delta)Nodevirtual
updateDisplayedColor(const Color32 &parentColor) overrideProtectedNodevirtual
updateDisplayedOpacity(uint8_t parentOpacity) overrideProtectedNodevirtual
updateOrderOfArrival()Node
updateSizeAndPosition()Widget
updateSizeAndPosition(const Vec2 &parentSize)Widget
updateTransform()Nodevirtual
visit(const SceneRenderState &state, const Mat4 &parentTransform, uint32_t parentFlags) overrideLayoutGroupvirtual
Widget()Widget
WidgetClickCallback typedefWidget
~HBox()HBoxvirtual
~LayoutGroup()LayoutGroupvirtual
~LayoutParameterProtocol()LayoutParameterProtocolinlinevirtual
~Object()Objectvirtual
~Widget()Widgetvirtual