Axmol Engine 2.4.0-258ceca
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This is the complete list of members for Vec4, including all inherited members.
add(const Vec4 &v1, const Vec4 &v2, Vec4 *dst) | Vec4 | static |
angle(const Vec4 &v1, const Vec4 &v2) | Vec4 | static |
clamp(const Vec4 &min, const Vec4 &max) | Vec4 | |
clamp(const Vec4 &v, const Vec4 &min, const Vec4 &max, Vec4 *dst) | Vec4 | static |
distance(const Vec4 &v) const | Vec4 | |
distanceSquared(const Vec4 &v) const | Vec4 | |
dot(const Vec4 &v) const | Vec4 | |
dot(const Vec4 &v1, const Vec4 &v2) | Vec4 | static |
fromColor(unsigned int color) | Vec4 | static |
getNormalized() const | Vec4 | |
isOne() const | Vec4 | |
isZero() const | Vec4 | |
length() const | Vec4 | |
lengthSquared() const | Vec4 | |
normalize() | Vec4 | |
ONE | Vec4 | inlinestatic |
setDirection(const Vec4 &p1, const Vec4 &p2) | Vec4 | inline |
subtract(const Vec4 &v1, const Vec4 &v2, Vec4 *dst) | Vec4 | static |
UNIT_W | Vec4 | inlinestatic |
UNIT_X | Vec4 | inlinestatic |
UNIT_Y | Vec4 | inlinestatic |
UNIT_Z | Vec4 | inlinestatic |
Vec4() | Vec4 | inline |
Vec4(float xx, float yy, float zz, float ww) | Vec4 | inline |
Vec4(const float *array) | Vec4 | inlineexplicit |
Vec4(const Vec4 &p1, const Vec4 &p2) | Vec4 | inline |
ZERO | Vec4 | inlinestatic |