Axmol 3.0.0-89d6d9a
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TransitionFlipAngular Class Reference

TransitionFlipAngular: Flips the screen half horizontally and half vertically. More...

#include <Transition.h>

Inherits TransitionSceneOriented.

Public Member Functions

void onEnter () override
 @lua NA
Public Member Functions inherited from TransitionSceneOriented
bool initWithDuration (float t, Scene *scene, Orientation orientation)
 initializes a transition with duration and incoming scene
Public Member Functions inherited from TransitionScene
void finish ()
 Called after a transition finishes.
void hideOutShowIn ()
 Used by some transitions to hide the outer scene.
void draw (const SceneRenderState &state, const Mat4 &transform, uint32_t flags) override
 Override this method to draw your own node.
void onEnter () override
 Event callback that is invoked every time when Node enters the 'stage'.
void onExit () override
 Event callback that is invoked every time the Node leaves the 'stage'.
void cleanup () override
 Stops all running actions and schedulers.
bool initWithDuration (float t, Scene *scene)
 initializes a transition with duration and incoming scene

Static Public Member Functions

static TransitionFlipAngular * create (float t, Scene *s, Orientation o)
 Creates a transition with duration, incoming scene and orientation.
static TransitionFlipAngular * create (float t, Scene *s)
 Creates a transition with duration and incoming scene.
Static Public Member Functions inherited from TransitionSceneOriented
static TransitionSceneOriented * create (float t, Scene *scene, Orientation orientation)
 Creates a transition with duration, incoming scene and orientation.
Static Public Member Functions inherited from TransitionScene
static TransitionScene * create (float t, Scene *scene)
 Creates a base transition with duration and incoming scene.

Additional Inherited Members

Public Types inherited from TransitionScene
enum class  Orientation { LEFT_OVER = 0 , RIGHT_OVER = 1 , UP_OVER = 0 , DOWN_OVER = 1 }
 Orientation Type used by some transitions. More...

Detailed Description

TransitionFlipAngular: Flips the screen half horizontally and half vertically.

The front face is the outgoing scene and the back face is the incoming scene.

Member Function Documentation

◆ create() [1/2]

TransitionFlipAngular * create ( float t,
Scene * s,
Orientation o )
static

Creates a transition with duration, incoming scene and orientation.

Parameters
tDuration time, in seconds.
sA given scene.
oA given orientation.
Returns
A autoreleased TransitionFlipAngular object.

◆ create() [2/2]

TransitionFlipAngular * create ( float t,
Scene * s )
static

Creates a transition with duration and incoming scene.

Parameters
tDuration time, in seconds.
sA given scene.
Returns
A autoreleased TransitionFlipAngular object.

The documentation for this class was generated from the following file:
  • Transition.h