Axmol Engine 2.4.0-258ceca
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TextureInfoGL Struct Reference

Store texture information. More...

#include <TextureGL.h>

Public Member Functions

void apply (int slot, int index, GLenum target) const
 Apply shader texture.
 

Detailed Description

Store texture information.

Member Function Documentation

◆ apply()

void apply ( int slot,
int index,
GLenum target ) const

Apply shader texture.

Parameters
slotthe slot in shader
indexthe index in meta textrues
targetthe target GL_TEXTURE_2D,GL_TEXTURE_CUBE_MAP

The documentation for this struct was generated from the following file: