Axmol Engine 2.4.0-258ceca
|
Store texture information. More...
#include <TextureGL.h>
Public Member Functions | |
void | apply (int slot, int index, GLenum target) const |
Apply shader texture. | |
Store texture information.
void apply | ( | int | slot, |
int | index, | ||
GLenum | target ) const |
Apply shader texture.
slot | the slot in shader |
index | the index in meta textrues |
target | the target GL_TEXTURE_2D,GL_TEXTURE_CUBE_MAP |