Axmol Engine 2.4.0-258ceca
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TiledGrid3D Member List

This is the complete list of members for TiledGrid3D, including all inherited members.

_IDObject
_luaIDObject
autorelease()Object
beforeBlit()GridBaseinlinevirtual
beforeDraw()GridBase
blit() overrideTiledGrid3Dvirtual
calculateVertexPoints() overrideTiledGrid3Dvirtual
create(const Vec2 &gridSize)TiledGrid3Dstatic
create(const Vec2 &gridSize, const Rect &rect)TiledGrid3Dstatic
create(const Vec2 &gridSize, Texture2D *texture, bool flipped)TiledGrid3Dstatic
create(const Vec2 &gridSize, Texture2D *texture, bool flipped, const Rect &rect)TiledGrid3Dstatic
getGridRect() constGridBaseinline
getGridSize() constGridBaseinline
getOriginalTile(const Vec2 &pos) constTiledGrid3D
getReferenceCount() constObject
getReuseGrid() constGridBaseinline
getStep() constGridBaseinline
getTile(const Vec2 &pos) constTiledGrid3D
initWithSize(const Vec2 &gridSize)GridBase
isActive() constGridBaseinline
isTextureFlipped() constGridBaseinline
release()Object
retain()Object
reuse() overrideTiledGrid3Dvirtual
set2DProjection()GridBase
setGridRect(const Rect &rect)GridBase
setGridSize(const Vec2 &gridSize)GridBaseinline
setReuseGrid(int reuseGrid)GridBaseinline
setStep(const Vec2 &step)GridBaseinline
setTextureFlipped(bool flipped)GridBase
setTile(const Vec2 &pos, const Quad3 &coords)TiledGrid3D
~GridBase()GridBasevirtual
~Object()Objectvirtual