Axmol 3.0.0-89d6d9a
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ComputePipelineImpl Class Reference

A D3D12 compute pipeline (root signature + PSO) for a compute program. More...

#include <ComputePipeline12.h>

Inherits ComputePipeline.

Public Member Functions

bool isValid () const override
 Check whether the backend pipeline has been successfully created.
Public Member Functions inherited from ComputePipeline
Program * getProgram () const
 Get the compute program this pipeline was created from.
Public Member Functions inherited from Object
void retain ()
 Retains the ownership.
void release ()
 Releases the ownership immediately.
Object * autorelease ()
 Releases the ownership sometime soon automatically.
unsigned int getReferenceCount () const
 Returns the Object's current reference count.
uint64_t getObjectID () const noexcept
 Returns the process-local diagnostic identifier assigned at construction.
virtual ~Object ()
 Destructor.

Detailed Description

A D3D12 compute pipeline (root signature + PSO) for a compute program.

Root parameters:

  • CBV root parameters per uniform block (space 0)
  • SRV descriptor table (space 1) for sampled textures and read-only storage buffers
  • UAV descriptor table (space 1) for read-write storage buffers
  • Sampler descriptor tables (space 1 presets, space 2 custom)

Member Function Documentation

◆ isValid()

bool isValid ( ) const
inlineoverridevirtual

Check whether the backend pipeline has been successfully created.

Returns
true if the native compute pipeline is ready to dispatch.

Implements ComputePipeline.


The documentation for this class was generated from the following file:
  • ComputePipeline12.h