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Axmol 3.0.0-89d6d9a
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Scene graph render traversal state for a single camera/view pass. More...
#include <Node.h>
Scene graph render traversal state for a single camera/view pass.
This is intentionally separate from ax::rhi::GraphicsContext. It carries scene-level view information needed by Node::visit()/draw(), while RHI GraphicsContext owns GPU command encoding.