Skybox brush clear buffer with a skybox.
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#include <CameraBackgroundBrush.h>
Inherits CameraBackgroundBrush.
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| BrushType | getBrushType () const override |
| | Get brush type.
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| void | setTexture (TextureCube *texture) |
| | Set skybox texture.
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void | drawBackground (const SceneRenderState &state) override |
| | Draw background.
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bool | init () override |
| | init Skybox.
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void | drawBackground (Camera *camera) |
| | draw the background
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| void | retain () |
| | Retains the ownership.
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| void | release () |
| | Releases the ownership immediately.
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| Object * | autorelease () |
| | Releases the ownership sometime soon automatically.
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| unsigned int | getReferenceCount () const |
| | Returns the Object's current reference count.
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| uint64_t | getObjectID () const noexcept |
| | Returns the process-local diagnostic identifier assigned at construction.
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| virtual | ~Object () |
| | Destructor.
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| static CameraBackgroundSkyBoxBrush * | create (std::string_view positive_x, std::string_view negative_x, std::string_view positive_y, std::string_view negative_y, std::string_view positive_z, std::string_view negative_z) |
| | Creates a Skybox brush with 6 textures.
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static CameraBackgroundSkyBoxBrush * | create () |
| | Creates a Skybox brush with 6 textures.
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| static CameraBackgroundBrush * | createNoneBrush () |
| | Creates a none brush, it does nothing when clear the background.
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| static CameraBackgroundDepthBrush * | createDepthBrush (float depth=1.f) |
| | Creates a depth brush, which clears depth buffer with a given depth.
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| static CameraBackgroundColorBrush * | createColorBrush (const Color &color, float depth) |
| | Creates a color brush.
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| static CameraBackgroundSkyBoxBrush * | createSkyboxBrush (std::string_view positive_x, std::string_view negative_x, std::string_view positive_y, std::string_view negative_y, std::string_view positive_z, std::string_view negative_z) |
| | Creates a Skybox brush with 6 textures.
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Skybox brush clear buffer with a skybox.
◆ getBrushType()
◆ create()
| CameraBackgroundSkyBoxBrush * create |
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std::string_view | positive_x, |
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std::string_view | negative_x, |
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std::string_view | positive_y, |
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std::string_view | negative_y, |
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std::string_view | positive_z, |
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std::string_view | negative_z ) |
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Creates a Skybox brush with 6 textures.
- Parameters
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| positive_x | texture for the right side of the texture cube face. |
| negative_x | texture for the up side of the texture cube face. |
| positive_y | texture for the top side of the texture cube face |
| negative_y | texture for the bottom side of the texture cube face |
| positive_z | texture for the forward side of the texture cube face. |
| negative_z | texture for the rear side of the texture cube face. |
- Returns
- A new brush inited with given parameters.
◆ setTexture()
Set skybox texture.
- Parameters
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The documentation for this class was generated from the following file: