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Axmol Engine
2.4.0-258ceca
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MeshMaterial Member List
This is the complete list of members for
MeshMaterial
, including all inherited members.
_ID
Object
_luaID
Object
addTechnique
(Technique *technique)
Material
autorelease
()
Object
clone
() const override
MeshMaterial
virtual
createBuiltInMaterial
(MaterialType type, bool skinned)
MeshMaterial
static
createBuiltInMaterial
()
MeshMaterial
static
createWithFilename
(std::string_view path)
MeshMaterial
static
createWithProgramState
(backend::ProgramState *programState)
MeshMaterial
static
createWithProperties
(Properties *materialProperties)
Material
static
getMaterialType
() const
MeshMaterial
inline
getName
() const
Material
getPrimitiveType
() const
Material
inline
getReferenceCount
() const
Object
getTechnique
() const
Material
getTechniqueByIndex
(ssize_t index)
Material
getTechniqueByName
(std::string_view name)
Material
getTechniqueCount
() const
Material
getTechniques
() const
Material
InstanceMaterialType
enum name
MeshMaterial
isForce2DQueue
() const
Material
inline
isTransparent
() const
Material
inline
MaterialType
enum name
MeshMaterial
release
()
Object
releaseBuiltInMaterial
()
MeshMaterial
static
releaseCachedMaterial
()
MeshMaterial
static
retain
()
Object
setForce2DQueue
(bool value)
Material
setName
(std::string_view name)
Material
setPrimitiveType
(ax::backend::PrimitiveType primitive)
Material
inline
setTechnique
(std::string_view techniqueName)
Material
setTransparent
(bool value)
Material
~Object
()
Object
virtual
Generated on Thu Mar 13 2025 15:25:53 for Axmol Engine by
1.13.2