Axmol Engine 2.4.0-258ceca
Loading...
Searching...
No Matches
DelayTime Class Reference

Delays the action a certain amount of seconds. More...

#include <ActionInterval.h>

Inherits ActionInterval.

Public Member Functions

virtual void update (float time) override
 
- Public Member Functions inherited from ActionInterval
float getElapsed ()
 How many seconds had elapsed since the actions started to run.
 
void setAmplitudeRate (float amp)
 Sets the amplitude rate, extension in GridAction.
 
float getAmplitudeRate ()
 Gets the amplitude rate, extension in GridAction.
 
virtual void step (float dt) override
 
bool initWithDuration (float d)
 initializes the action
 

Static Public Member Functions

static DelayTimecreate (float d)
 Creates the action.
 

Detailed Description

Delays the action a certain amount of seconds.

Member Function Documentation

◆ create()

static DelayTime * create ( float d)
static

Creates the action.

Parameters
dDuration time, in seconds.
Returns
An autoreleased DelayTime object.

◆ update()

virtual void update ( float time)
overridevirtual
Parameters
timeIn seconds.

The documentation for this class was generated from the following file: