An action that moves the target with a cubic Bezier curve by a certain distance.
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#include <ActionInterval.h>
Inherits ActionInterval.
Inherited by BezierTo.
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virtual void | update (float time) override |
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bool | initWithDuration (float t, const ccBezierConfig &c) |
| initializes the action with a duration and a bezier configuration
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float | getElapsed () |
| How many seconds had elapsed since the actions started to run.
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void | setAmplitudeRate (float amp) |
| Sets the amplitude rate, extension in GridAction.
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float | getAmplitudeRate () |
| Gets the amplitude rate, extension in GridAction.
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virtual void | step (float dt) override |
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bool | initWithDuration (float d) |
| initializes the action
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static BezierBy * | create (float t, const ccBezierConfig &c) |
| Creates the action with a duration and a bezier configuration.
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An action that moves the target with a cubic Bezier curve by a certain distance.
◆ create()
static BezierBy * create |
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float | t, |
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const ccBezierConfig & | c ) |
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static |
Creates the action with a duration and a bezier configuration.
- Parameters
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t | Duration time, in seconds. |
c | Bezier config. |
- Returns
- An autoreleased BezierBy object.
When this function bound to js or lua,the input params are changed.
in js: var
create(var t,var table)
in lua: local
create(local t, local table)
static BezierBy * create(float t, const ccBezierConfig &c)
Creates the action with a duration and a bezier configuration.
◆ update()
virtual void update |
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float | time | ) |
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overridevirtual |
◆ initWithDuration()
bool initWithDuration |
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float | t, |
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const ccBezierConfig & | c ) |
initializes the action with a duration and a bezier configuration
- Parameters
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The documentation for this class was generated from the following file: