Axmol Engine 2.4.0-258ceca
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Texture2DBackend Member List

This is the complete list of members for Texture2DBackend, including all inherited members.

_IDObject
_luaIDObject
autorelease()Object
generateMipmaps()=0TextureBackendpure virtual
getHeight() constTexture2DBackendinline
getReferenceCount() constObject
getTextureFormat() constTextureBackendinline
getTextureType() constTextureBackendinline
getTextureUsage() constTextureBackendinline
getWidth() constTexture2DBackendinline
hasMipmaps() constTextureBackendinline
release()Object
retain()Object
updateCompressedData(uint8_t *data, std::size_t width, std::size_t height, std::size_t dataLen, std::size_t level, int index=0)=0Texture2DBackendpure virtual
updateCompressedSubData(std::size_t xoffset, std::size_t yoffset, std::size_t width, std::size_t height, std::size_t dataLen, std::size_t level, uint8_t *data, int index=0)=0Texture2DBackendpure virtual
updateData(uint8_t *data, std::size_t width, std::size_t height, std::size_t level, int index=0)=0Texture2DBackendpure virtual
updateSamplerDescriptor(const SamplerDescriptor &sampler)=0TextureBackendpure virtual
updateSubData(std::size_t xoffset, std::size_t yoffset, std::size_t width, std::size_t height, std::size_t level, uint8_t *data, int index=0)=0Texture2DBackendpure virtual
updateTextureDescriptor(const TextureDescriptor &descriptor, int index=0)TextureBackendvirtual
~Object()Objectvirtual