A 2D texture.
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#include <Texture.h>
Inherits TextureBackend.
Inherited by Texture2DGL, and TextureMTL.
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virtual void | updateData (uint8_t *data, std::size_t width, std::size_t height, std::size_t level, int index=0)=0 |
| Update a two-dimensional texture image.
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virtual void | updateCompressedData (uint8_t *data, std::size_t width, std::size_t height, std::size_t dataLen, std::size_t level, int index=0)=0 |
| Update a two-dimensional texture image in a compressed format.
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virtual void | updateSubData (std::size_t xoffset, std::size_t yoffset, std::size_t width, std::size_t height, std::size_t level, uint8_t *data, int index=0)=0 |
| Update a two-dimensional texture subimage.
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virtual void | updateCompressedSubData (std::size_t xoffset, std::size_t yoffset, std::size_t width, std::size_t height, std::size_t dataLen, std::size_t level, uint8_t *data, int index=0)=0 |
| Update a two-dimensional texture subimage in a compressed format.
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std::size_t | getWidth () const |
| Get texture width.
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std::size_t | getHeight () const |
| Get texture height.
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virtual void | updateSamplerDescriptor (const SamplerDescriptor &sampler)=0 |
| Update sampler.
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virtual void | generateMipmaps ()=0 |
| Generate mipmaps.
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virtual void | updateTextureDescriptor (const TextureDescriptor &descriptor, int index=0) |
| Update texture description.
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PixelFormat | getTextureFormat () const |
| Get texture format.
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TextureUsage | getTextureUsage () const |
| Get texture usage.
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TextureType | getTextureType () const |
| Get texture type.
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bool | hasMipmaps () const |
| Check if mipmap had generated before.
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void | retain () |
| Retains the ownership.
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void | release () |
| Releases the ownership immediately.
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Object * | autorelease () |
| Releases the ownership sometime soon automatically.
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unsigned int | getReferenceCount () const |
| Returns the Object's current reference count.
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virtual | ~Object () |
| Destructor.
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unsigned int | _ID |
| object id, ScriptSupport need public _ID
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int | _luaID |
| Lua reference id.
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◆ updateData()
virtual void updateData |
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uint8_t * | data, |
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std::size_t | width, |
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std::size_t | height, |
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std::size_t | level, |
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int | index = 0 ) |
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pure virtual |
Update a two-dimensional texture image.
- Parameters
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data | Specifies a pointer to the image data in memory. |
width | Specifies the width of the texture image. |
height | Specifies the height of the texture image. |
level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Implemented in Texture2DGL, and TextureMTL.
◆ updateCompressedData()
virtual void updateCompressedData |
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uint8_t * | data, |
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std::size_t | width, |
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std::size_t | height, |
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std::size_t | dataLen, |
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std::size_t | level, |
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int | index = 0 ) |
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pure virtual |
Update a two-dimensional texture image in a compressed format.
- Parameters
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data | Specifies a pointer to the compressed image data in memory. |
width | Specifies the width of the texture image. |
height | Specifies the height of the texture image. |
dataLen | Specifies the totoal size of compressed image in bytes. |
level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Implemented in Texture2DGL, and TextureMTL.
◆ updateSubData()
virtual void updateSubData |
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std::size_t | xoffset, |
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std::size_t | yoffset, |
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std::size_t | width, |
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std::size_t | height, |
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std::size_t | level, |
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uint8_t * | data, |
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int | index = 0 ) |
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pure virtual |
Update a two-dimensional texture subimage.
- Parameters
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xoffset | Specifies a texel offset in the x direction within the texture array. |
yoffset | Specifies a texel offset in the y direction within the texture array. |
width | Specifies the width of the texture subimage. |
height | Specifies the height of the texture subimage. |
level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
data | Specifies a pointer to the image data in memory. |
Implemented in Texture2DGL, and TextureMTL.
◆ updateCompressedSubData()
virtual void updateCompressedSubData |
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std::size_t | xoffset, |
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std::size_t | yoffset, |
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std::size_t | width, |
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std::size_t | height, |
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std::size_t | dataLen, |
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std::size_t | level, |
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uint8_t * | data, |
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int | index = 0 ) |
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pure virtual |
Update a two-dimensional texture subimage in a compressed format.
- Parameters
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xoffset | Specifies a texel offset in the x direction within the texture array. |
yoffset | Specifies a texel offset in the y direction within the texture array. |
width | Specifies the width of the texture subimage. |
height | Specifies the height of the texture subimage. |
dataLen | Specifies the totoal size of compressed subimage in bytes. |
level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
data | Specifies a pointer to the compressed image data in memory. |
Implemented in Texture2DGL, and TextureMTL.
◆ getWidth()
std::size_t getWidth |
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const |
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inline |
Get texture width.
- Returns
- Texture width.
◆ getHeight()
std::size_t getHeight |
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const |
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inline |
Get texture height.
- Returns
- Texture height.
The documentation for this class was generated from the following file: