⚠️ This documentation corresponds to the latest development branch of axmol. It might diverge from the official releases.
Axmol Engine 2.4.0-ce063c5
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A 2D texture. More...
#include <TextureGL.h>
Inherits Texture2DBackend.
Public Member Functions | |
Texture2DGL (const TextureDescriptor &descriptor) | |
virtual void | updateData (uint8_t *data, std::size_t width, std::size_t height, std::size_t level, int index=0) override |
Update a two-dimensional texture image. | |
virtual void | updateCompressedData (uint8_t *data, std::size_t width, std::size_t height, std::size_t dataLen, std::size_t level, int index=0) override |
Update a two-dimensional texture image in a compressed format. | |
virtual void | updateSubData (std::size_t xoffset, std::size_t yoffset, std::size_t width, std::size_t height, std::size_t level, uint8_t *data, int index=0) override |
Update a two-dimensional texture subimage. | |
virtual void | updateCompressedSubData (std::size_t xoffset, std::size_t yoffset, std::size_t width, std::size_t height, std::size_t dataLen, std::size_t level, uint8_t *data, int index=0) override |
Update a two-dimensional texture subimage in a compressed format. | |
virtual void | updateSamplerDescriptor (const SamplerDescriptor &sampler) override |
Update sampler. | |
virtual void | generateMipmaps () override |
Generate mipmaps. | |
virtual void | updateTextureDescriptor (const TextureDescriptor &descriptor, int index=0) override |
Update texture description. | |
uintptr_t | getHandler (int index=0) const override |
Get texture object. | |
void | apply (int slot, int index) const |
Set texture to pipeline. | |
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std::size_t | getWidth () const |
Get texture width. | |
std::size_t | getHeight () const |
Get texture height. | |
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PixelFormat | getTextureFormat () const |
Get texture format. | |
TextureUsage | getTextureUsage () const |
Get texture usage. | |
TextureType | getTextureType () const |
Get texture type. | |
bool | hasMipmaps () const |
Check if mipmap had generated before. | |
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void | retain () |
Retains the ownership. | |
void | release () |
Releases the ownership immediately. | |
Object * | autorelease () |
Releases the ownership sometime soon automatically. | |
unsigned int | getReferenceCount () const |
Returns the Object's current reference count. | |
virtual | ~Object () |
Destructor. | |
Additional Inherited Members | |
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unsigned int | _ID |
object id, ScriptSupport need public _ID | |
int | _luaID |
Lua reference id. | |
A 2D texture.
Texture2DGL | ( | const TextureDescriptor & | descriptor | ) |
descriptor | Specifies the texture description. |
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overridevirtual |
Update a two-dimensional texture image.
data | Specifies a pointer to the image data in memory. |
width | Specifies the width of the texture image. |
height | Specifies the height of the texture image. |
level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Implements Texture2DBackend.
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overridevirtual |
Update a two-dimensional texture image in a compressed format.
data | Specifies a pointer to the compressed image data in memory. |
width | Specifies the width of the texture image. |
height | Specifies the height of the texture image. |
dataLen | Specifies the totoal size of compressed image in bytes. |
level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
Implements Texture2DBackend.
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overridevirtual |
Update a two-dimensional texture subimage.
xoffset | Specifies a texel offset in the x direction within the texture array. |
yoffset | Specifies a texel offset in the y direction within the texture array. |
width | Specifies the width of the texture subimage. |
height | Specifies the height of the texture subimage. |
level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
data | Specifies a pointer to the image data in memory. |
Implements Texture2DBackend.
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overridevirtual |
Update a two-dimensional texture subimage in a compressed format.
xoffset | Specifies a texel offset in the x direction within the texture array. |
yoffset | Specifies a texel offset in the y direction within the texture array. |
width | Specifies the width of the texture subimage. |
height | Specifies the height of the texture subimage. |
dataLen | Specifies the totoal size of compressed subimage in bytes. |
level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
data | Specifies a pointer to the compressed image data in memory. |
Implements Texture2DBackend.
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overridevirtual |
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overridevirtual |
Update texture description.
descriptor | Specifies texture and sampler descriptor. |
Reimplemented from TextureBackend.
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inlineoverridevirtual |
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inline |
Set texture to pipeline.
index | Specifies the texture image unit selector. |