⚠️ This documentation corresponds to the latest development branch of axmol. It might diverge from the official releases.
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Axmol Engine 3.0.0-dff292a
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Classes | |
| class | DepthStencilStateImpl |
| Set depth and stencil status to pipeline. More... | |
| class | DriverImpl |
| Use to create resoureces. More... | |
| class | ProgramImpl |
| An OpenGL program. More... | |
| class | RenderContextImpl |
| Store encoded commands for the GPU to execute. More... | |
| class | RenderPipelineImpl |
| Set program and blend state. More... | |
| class | ShaderModuleImpl |
| Create and compile shader. More... | |
| class | TextureImpl |
| The texture implementation supports 2D, cubemap, and 2D array textures. More... | |
| struct | UtilsGL |
| Convert backend enum class to corresponding opengl defined value. More... | |