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| float | getAmplitude () const |
| | Get the amplitude of the effect.
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| void | setAmplitude (float amplitude) |
| | Set the amplitude to the effect.
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| float | getAmplitudeRate () const |
| | Get the amplitude rate of the effect.
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| void | setAmplitudeRate (float amplitudeRate) |
| | Set the amplitude rate of the effect.
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| bool | initWithDuration (float duration, const Vec2 &gridSize, unsigned int waves, float amplitude) |
| | Initializes an action with duration, grid size, waves and amplitude.
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| GridBase * | getGrid () override |
| | Get the pointer of GridBase.
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| Vec3 | getVertex (const Vec2 &position) const |
| | Get the vertex that belongs to certain position in the grid.
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| Vec3 | getOriginalVertex (const Vec2 &position) const |
| | Get the non-transformed vertex that belongs to certain position in the grid.
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| void | setVertex (const Vec2 &position, const Vec3 &vertex) |
| | Set a new vertex to a certain position of the grid.
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| Rect | getGridRect () const |
| | Get the effect grid rect.
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| bool | initWithDuration (float duration, const Vec2 &gridSize) |
| | Initializes the action with size and duration.
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| float | getElapsed () |
| | How many seconds had elapsed since the actions started to run.
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| void | setAmplitudeRate (float amp) |
| | Sets the amplitude rate, extension in GridAction.
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| float | getAmplitudeRate () |
| | Gets the amplitude rate, extension in GridAction.
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| void | step (float dt) override |
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bool | initWithDuration (float d) |
| | initializes the action
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Waves3D action.
This action is used for take effect on the target node as 3D waves. You can control the effect by these parameters: duration, grid size, waves count, amplitude.