This classes is wrapped to store the handler corresponding to the Lua function pointer and assign the handler a unique id.
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#include <ScriptSupport.h>
Inherits Object.
Inherited by SchedulerScriptHandlerEntry.
This classes is wrapped to store the handler corresponding to the Lua function pointer and assign the handler a unique id.
◆ ~ScriptHandlerEntry()
| virtual ~ScriptHandlerEntry |
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| ) |
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virtual |
◆ create()
| ScriptHandlerEntry * create |
( |
int | handler | ) |
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static |
◆ getHandler()
Get the handler corresponding to the Lua function pointer.
- Returns
- the handler corresponding to the Lua function pointer. @lua NA
◆ getEntryId()
Get the unique id corresponding to the handler.
- Returns
- the unique id corresponding to the handler. @lua NA
The documentation for this class was generated from the following file: