Axmol 3.0.0-89d6d9a
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SpriteFrame Member List

This is the complete list of members for SpriteFrame, including all inherited members.

autorelease()Object
clone() const overrideSpriteFramevirtual
create(std::string_view filename, const Rect &rect)SpriteFramestatic
create(std::string_view filename, const Rect &rect, bool rotated, const Vec2 &offset, const Vec2 &originalSize)SpriteFramestatic
createWithTexture(Texture2D *pobTexture, const Rect &rect)SpriteFramestatic
createWithTexture(Texture2D *pobTexture, const Rect &rect, bool rotated, const Vec2 &offset, const Vec2 &originalSize)SpriteFramestatic
getAnchorPoint() constSpriteFrame
getCenterRect() constSpriteFrameinline
getObjectID() const noexceptObjectinline
getOffset() constSpriteFrame
getOffsetInPixels() constSpriteFrame
getOriginalSize() constSpriteFrameinline
getOriginalSizeInPixels() constSpriteFrameinline
getPolygonInfo() constSpriteFrame
getRect() constSpriteFrameinline
getRectInPixels() constSpriteFrameinline
getReferenceCount() constObject
getTexture()SpriteFrame
hasAnchorPoint() constSpriteFrame
hasCenterRect() constSpriteFrame
hasPolygonInfo() constSpriteFrame
initWithTexture(Texture2D *pobTexture, const Rect &rect)SpriteFrame
initWithTexture(Texture2D *pobTexture, const Rect &rect, bool rotated, const Vec2 &offset, const Vec2 &originalSize)SpriteFrame
initWithTextureFilename(std::string_view filename, const Rect &rect)SpriteFrame
initWithTextureFilename(std::string_view filename, const Rect &rect, bool rotated, const Vec2 &offset, const Vec2 &originalSize)SpriteFrame
isRotated() constSpriteFrameinline
release()Object
retain()Object
setAnchorPoint(const Vec2 &anchorPoint)SpriteFrame
setCenterRectInPixels(const Rect &centerRect)SpriteFrame
setOffset(const Vec2 &offsets)SpriteFrame
setOffsetInPixels(const Vec2 &offsetInPixels)SpriteFrame
setOriginalSize(const Vec2 &sizeInPixels)SpriteFrameinline
setOriginalSizeInPixels(const Vec2 &sizeInPixels)SpriteFrameinline
setPolygonInfo(const PolygonInfo &polygonInfo)SpriteFrame
setRect(const Rect &rect)SpriteFrame
setRectInPixels(const Rect &rectInPixels)SpriteFrame
setRotated(bool rotated)SpriteFrameinline
setTexture(Texture2D *pobTexture)SpriteFrame
SpriteFrame()SpriteFrame
~Clonable()Clonableinlinevirtual
~Object()Objectvirtual
~SpriteFrame()SpriteFramevirtual