⚠️ This documentation corresponds to the latest development branch of axmol. It might diverge from the official releases.

Axmol Engine 3.0.0-ff0e11a
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Clonable Class Referenceabstract

Interface that defines how to clone an Object. More...

#include <Object.h>

Inherited by Animation, AnimationFrame, PointArray, and SpriteFrame.

Public Member Functions

virtual Clonableclone () const =0
 Returns a copy of the Object.
virtual ~Clonable ()
 @lua NA

Detailed Description

Interface that defines how to clone an Object.

@lua NA


The documentation for this class was generated from the following file:
  • Object.h