Axmol Engine 2.4.0-258ceca
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Fades In an object that implements the RGBAProtocol protocol. More...
#include <ActionInterval.h>
Inherits FadeTo.
Public Member Functions | |
void | setReverseAction (FadeTo *ac) |
@js NA | |
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virtual void | update (float time) override |
bool | initWithDuration (float duration, uint8_t opacity) |
initializes the action with duration and opacity | |
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float | getElapsed () |
How many seconds had elapsed since the actions started to run. | |
void | setAmplitudeRate (float amp) |
Sets the amplitude rate, extension in GridAction. | |
float | getAmplitudeRate () |
Gets the amplitude rate, extension in GridAction. | |
virtual void | step (float dt) override |
bool | initWithDuration (float d) |
initializes the action | |
Static Public Member Functions | |
static FadeIn * | create (float d) |
Creates the action. | |
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static FadeTo * | create (float duration, uint8_t opacity) |
Creates an action with duration and opacity. | |
Fades In an object that implements the RGBAProtocol protocol.
It modifies the opacity from 0 to 255. The "reverse" of this action is FadeOut
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