Axmol Engine 2.4.0-258ceca
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FadeTo Class Reference

Fades an object that implements the RGBAProtocol protocol. More...

#include <ActionInterval.h>

Inherits ActionInterval.

Inherited by FadeIn, and FadeOut.

Public Member Functions

virtual void update (float time) override
 
bool initWithDuration (float duration, uint8_t opacity)
 initializes the action with duration and opacity
 
- Public Member Functions inherited from ActionInterval
float getElapsed ()
 How many seconds had elapsed since the actions started to run.
 
void setAmplitudeRate (float amp)
 Sets the amplitude rate, extension in GridAction.
 
float getAmplitudeRate ()
 Gets the amplitude rate, extension in GridAction.
 
virtual void step (float dt) override
 
bool initWithDuration (float d)
 initializes the action
 

Static Public Member Functions

static FadeTocreate (float duration, uint8_t opacity)
 Creates an action with duration and opacity.
 

Detailed Description

Fades an object that implements the RGBAProtocol protocol.

It modifies the opacity from the current value to a custom one.

Warning
This action doesn't support "reverse"

Member Function Documentation

◆ create()

static FadeTo * create ( float duration,
uint8_t opacity )
static

Creates an action with duration and opacity.

Parameters
durationDuration time, in seconds.
opacityA certain opacity, the range is from 0 to 255.
Returns
An autoreleased FadeTo object.

◆ update()

virtual void update ( float time)
overridevirtual
Parameters
timeIn seconds.

◆ initWithDuration()

bool initWithDuration ( float duration,
uint8_t opacity )

initializes the action with duration and opacity

Parameters
durationin seconds

The documentation for this class was generated from the following file: