Axmol Engine 2.4.0-258ceca
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A
AABB (ax)
AbstractCheckButton (ax::ui)
AccelAmplitude (ax)
AccelDeccelAmplitude (ax)
Acceleration (ax)
ActionCamera (ax)
ActionCoroutine (ax)
ActionEase (ax)
ActionFloat (ax)
ActionInstant (ax)
ActionInterval (ax)
ActionManager (ax)
ActionObjectScriptData (ax)
ActionTween (ax)
ActionTweenDelegate (ax)
AffineTransform (ax)
AmbientLight (ax)
AnchoredSprite (ax)
Animate (ax)
Animate3D (ax)
Animation (ax)
Animation3D (ax)
Animation3DCache (ax)
Animation3DData (ax)
AnimationCache (ax)
AnimationCurve (ax)
AnimationFrame (ax)
AnimationFrameData (ax)
AsyncTaskPool (ax)
AtlasNode (ax)
AttachNode (ax)
AttributeInfo (ax::backend)
AudioDecoder (ax)
AudioDecoderEXT (ax)
AudioDecoderMp3 (ax)
AudioDecoderOgg (ax)
AudioDecoderWav (ax)
AudioEngine (ax)
AudioPlayerSettings (ax)
AudioProfile (ax)
AutoPolygon (ax)
AutoreleasePool (ax)
AXUITextInput
B
BaseLight (ax)
BasicScriptData (ax)
BezierBy (ax)
BezierTo (ax)
BillBoard (ax)
BlendDescriptor (ax::backend)
BlendFunc (ax)
Blink (ax)
Bone3D (ax)
Buffer (ax::backend)
BufferGL (ax::backend)
BufferManager (ax::backend)
BufferMTL (ax::backend)
Bundle3D (ax)
BundleReader (ax)
Button (ax::ui)
C
CallbackCommand (ax)
CallFunc (ax)
CallFuncN (ax)
Camera (ax)
CameraBackgroundBrush (ax)
CameraBackgroundColorBrush (ax)
CameraBackgroundDepthBrush (ax)
CameraBackgroundSkyBoxBrush (ax)
CardinalSplineBy (ax)
CardinalSplineTo (ax)
CatmullRomBy (ax)
CatmullRomTo (ax)
CheckBox (ax::ui)
ClippingNode (ax)
ClippingRectangleNode (ax)
Clonable (ax)
Color3B (ax)
Color4B (ax)
Color4F (ax)
CommandBuffer (ax::backend)
CommandBufferGL (ax::backend)
CommandBufferGLES2 (ax::backend)
CommandBufferMTL (ax::backend)
CommonScriptData (ax)
Configuration (ax)
Animation3D::Curve (ax)
CustomCommand (ax)
D
WebSocket::Data (ax::network)
DeccelAmplitude (ax)
DelayTime (ax)
WebSocket::Delegate (ax::network)
DepthStencilDescriptor (ax::backend)
DepthStencilState (ax::backend)
DepthStencilStateGL (ax::backend)
DepthStencilStateMTL (ax::backend)
Terrain::DetailMap (ax)
DirectionLight (ax)
Director (ax)
AnimationFrame::DisplayedEventInfo (ax)
DrawNode (ax)
DriverBase (ax::backend)
DriverGL (ax::backend)
DriverMTL (ax::backend)
E
EaseBackIn (ax)
EaseBackInOut (ax)
EaseBackOut (ax)
EaseBezierAction (ax)
EaseBounce (ax)
EaseBounceIn (ax)
EaseBounceInOut (ax)
EaseBounceOut (ax)
EaseCircleActionIn (ax)
EaseCircleActionInOut (ax)
EaseCircleActionOut (ax)
EaseCubicActionIn (ax)
EaseCubicActionInOut (ax)
EaseCubicActionOut (ax)
EaseElastic (ax)
EaseElasticIn (ax)
EaseElasticInOut (ax)
EaseElasticOut (ax)
EaseExponentialIn (ax)
EaseExponentialInOut (ax)
EaseExponentialOut (ax)
EaseIn (ax)
EaseInOut (ax)
EaseOut (ax)
EaseQuadraticActionIn (ax)
EaseQuadraticActionInOut (ax)
EaseQuadraticActionOut (ax)
EaseQuarticActionIn (ax)
EaseQuarticActionInOut (ax)
EaseQuarticActionOut (ax)
EaseQuinticActionIn (ax)
EaseQuinticActionInOut (ax)
EaseQuinticActionOut (ax)
EaseRateAction (ax)
EaseSineIn (ax)
EaseSineInOut (ax)
EaseSineOut (ax)
EditBox (ax::ui)
EditBoxDelegate (ax::ui)
EmissionShape (ax)
Event (ax)
EventAcceleration (ax)
EventCustom (ax)
EventDispatcher (ax)
EventFocus (ax)
EventKeyboard (ax)
EventListener (ax)
EventListenerAcceleration (ax)
EventListenerController (ax)
EventListenerCustom (ax)
EventListenerFocus (ax)
EventListenerKeyboard (ax)
EventListenerMouse (ax)
EventListenerTouchAllAtOnce (ax)
EventListenerTouchOneByOne (ax)
EventMouse (ax)
EventTouch (ax)
F
FadeIn (ax)
FadeOut (ax)
FadeOutBLTiles (ax)
FadeOutDownTiles (ax)
FadeOutTRTiles (ax)
FadeOutUpTiles (ax)
FadeTo (ax)
FastRNG (ax)
FastTMXLayer (ax)
FastTMXTiledMap (ax)
FileUtils (ax)
FileUtilsWinRT (ax)
FlipX (ax)
FlipX3D (ax)
FlipY (ax)
FlipY3D (ax)
FontDefinition (ax)
FontFreeType (ax)
FontShadow (ax)
FontStroke (ax)
Frustum (ax)
G
GLContextAttrs
GLView (ax)
Grid3D (ax)
Grid3DAction (ax)
GridAction (ax)
GridBase (ax)
GroupCommand (ax)
H
HBox (ax::ui)
Helper (ax::ui)
Hide (ax)
HSL (ax)
HSV (ax)
HttpClient (ax::network)
HttpRequest (ax::network)
HttpResponse (ax::network)
I
Image (ax)
ImageView (ax::ui)
IMEDelegate (ax)
IMEDispatcher (ax)
IMEKeyboardNotificationInfo (ax)
J
JumpBy (ax)
JumpTiles3D (ax)
JumpTo (ax)
K
KeypadScriptData (ax)
L
Label (ax)
LabelAtlas (ax)
LayerColor (ax)
LayerGradient (ax)
LayerMultiplex (ax)
LayerRadialGradient (ax)
Layout (ax::ui)
LayoutComponent (ax::ui)
LayoutManager (ax::ui)
LayoutParameter (ax::ui)
LayoutParameterProtocol (ax::ui)
Lens3D (ax)
LinearCenterHorizontalLayoutManager (ax::ui)
LinearCenterVerticalLayoutManager (ax::ui)
LinearLayoutParameter (ax::ui)
Liquid (ax)
ListView (ax::ui)
LoadingBar (ax::ui)
M
Map (ax)
Margin (ax::ui)
Mat4 (ax)
Material (ax)
MaterialData (ax)
MaterialDatas (ax)
MathUtil (ax)
Menu (ax)
MenuItem (ax)
MenuItemAtlasFont (ax)
MenuItemFont (ax)
MenuItemImage (ax)
MenuItemLabel (ax)
MenuItemSprite (ax)
MenuItemToggle (ax)
Mesh (ax)
MeshData (ax)
MeshDatas (ax)
MeshIndexData (ax)
MeshMaterial (ax)
MeshMaterialCache (ax)
MeshRenderer (ax)
MeshRendererCache (ax)
MeshSkin (ax)
MeshVertexAttrib (ax)
MeshVertexData (ax)
MipmapInfo
ModelData (ax)
MotionStreak (ax)
MotionStreak3D (ax)
MoveBy (ax)
MoveTo (ax)
N
NinePatchImageParser (ax)
Node (ax)
NodeData (ax)
NodeDatas (ax)
NodeGrid (ax)
NTextureData (ax)
O
OBB (ax)
Object (ax)
OrbitCamera (ax)
P
PaddedString (ax)
PageTurn3D (ax)
PageView (ax::ui)
ParallaxNode (ax)
ParticleAnimationDescriptor (ax)
ParticleBatchNode (ax)
ParticleEmissionMaskCache (ax)
ParticleEmissionMaskDescriptor (ax)
ParticleExplosion (ax)
ParticleFire (ax)
ParticleFireworks (ax)
ParticleFlower (ax)
ParticleFrameDescriptor (ax)
ParticleGalaxy (ax)
ParticleMeteor (ax)
ParticleRain (ax)
ParticleSmoke (ax)
ParticleSnow (ax)
ParticleSpiral (ax)
ParticleSun (ax)
ParticleSystem (ax)
ParticleSystemQuad (ax)
Place (ax)
Plane (ax)
PointArray (ax)
PointLight (ax)
PointSprite (ax)
PolygonInfo (ax)
Program (ax::backend)
ProgramGL (ax::backend)
ProgramManager (ax::backend)
ProgramMTL (ax::backend)
ProgressFromTo (ax)
ProgressTimer (ax)
ProgressTo (ax)
Properties (ax)
ProtectedNode (ax)
Q
Quad2 (ax)
Quad3 (ax)
QuadCommand (ax)
Quaternion (ax)
R
RadioButton (ax::ui)
RadioButtonGroup (ax::ui)
RandomHelper (ax)
Ray (ax)
Rect (ax)
Reference (ax)
RelativeBox (ax::ui)
RelativeLayoutParameter (ax::ui)
RemoveSelf (ax)
RenderCommand (ax)
RenderPassDescriptor (ax::backend)
RenderPipeline (ax::backend)
RenderPipelineGL (ax::backend)
RenderPipelineMTL (ax::backend)
RenderQueue (ax)
RenderState (ax)
RenderTexture (ax)
Repeat (ax)
RepeatForever (ax)
ResizeBy (ax)
ResizeTo (ax)
ReuseGrid (ax)
ReverseTime (ax)
RichElement (ax::ui)
RichElementCustomNode (ax::ui)
RichElementImage (ax::ui)
RichElementNewLine (ax::ui)
RichElementText (ax::ui)
RichText (ax::ui)
Ripple3D (ax)
RotateBy (ax)
RotateTo (ax)
S
SamplerDescriptor (ax::backend)
Scale9Sprite (ax::ui)
ScaleBy (ax)
ScaleTo (ax)
Scene (ax)
Scheduler (ax)
SchedulerScriptData (ax)
SchedulerScriptHandlerEntry (ax)
ScriptEngineManager (ax)
ScriptEngineProtocol (ax)
ScriptEvent (ax)
ScriptHandlerEntry (ax)
ScrollView (ax::ui)
ScrollViewBar (ax::ui)
Sequence (ax)
ShaderCache (ax::backend)
ShaderModule (ax::backend)
ShaderModuleGL (ax::backend)
ShaderModuleMTL (ax::backend)
Shaky3D (ax)
ShakyTiles3D (ax)
ShatteredTiles3D (ax)
Show (ax)
ShuffleTiles (ax)
Skeleton3D (ax)
SkewBy (ax)
SkewTo (ax)
SkinData (ax)
Skybox (ax)
Slider (ax::ui)
Spawn (ax)
SplitCols (ax)
SplitRows (ax)
SpotLight (ax)
Sprite (ax)
SpriteBatchNode (ax)
SpriteFrame (ax)
SpriteFrameCache (ax)
RenderState::StateBlock (ax)
StencilDescriptor (ax::backend)
StopGrid (ax)
StringUTF8 (ax::StringUtils)
T
T2F_Quad (ax)
TabControl (ax::ui)
TabHeader (ax::ui)
TargetedAction (ax)
Technique (ax)
Terrain (ax)
Terrain::TerrainData (ax)
Tex2F
Text (ax::ui)
TextAtlas (ax::ui)
TextBMFont (ax::ui)
TextField (ax::ui)
TextFieldDelegate (ax)
TextFieldEx (ax::ui)
TextFieldTTF (ax)
Texture2D (ax)
Texture2DBackend (ax::backend)
Texture2DGL (ax::backend)
TextureAtlas (ax)
TextureBackend (ax::backend)
TextureCache (ax)
TextureCube (ax)
TextureCubeGL (ax::backend)
TextureCubemapBackend (ax::backend)
TextureCubeMTL (ax::backend)
TextureDescriptor (ax::backend)
TextureFlag (ax)
TextureInfoGL (ax::backend)
TextureMTL (ax::backend)
TextureSamplerFlag (ax)
TiledGrid3D (ax)
TiledGrid3DAction (ax)
TintBy (ax)
TintTo (ax)
TMXObjectGroup (ax)
TMXTileAnimManager (ax)
TMXTileAnimTask (ax)
ToggleVisibility (ax)
Touch (ax)
TouchesScriptData (ax)
TouchScriptData (ax)
TransitionCrossFade (ax)
TransitionEaseScene (ax)
TransitionFade (ax)
TransitionFadeBL (ax)
TransitionFadeDown (ax)
TransitionFadeTR (ax)
TransitionFadeUp (ax)
TransitionFlipAngular (ax)
TransitionFlipX (ax)
TransitionFlipY (ax)
TransitionJumpZoom (ax)
TransitionMoveInB (ax)
TransitionMoveInL (ax)
TransitionMoveInR (ax)
TransitionMoveInT (ax)
TransitionPageTurn (ax)
TransitionProgress (ax)
TransitionProgressHorizontal (ax)
TransitionProgressInOut (ax)
TransitionProgressOutIn (ax)
TransitionProgressRadialCCW (ax)
TransitionProgressRadialCW (ax)
TransitionProgressVertical (ax)
TransitionRotoZoom (ax)
TransitionScene (ax)
TransitionSceneOriented (ax)
TransitionShrinkGrow (ax)
TransitionSlideInB (ax)
TransitionSlideInL (ax)
TransitionSlideInR (ax)
TransitionSlideInT (ax)
TransitionSplitCols (ax)
TransitionSplitRows (ax)
TransitionTurnOffTiles (ax)
TransitionZoomFlipAngular (ax)
TransitionZoomFlipX (ax)
TransitionZoomFlipY (ax)
Terrain::Triangle (ax)
TrianglesCommand::Triangles (ax)
TTFConfig
TurnOffTiles (ax)
Twirl (ax)
U
UICCTextField (ax::ui)
Uri (ax::network)
UserDefault (ax)
UtilsMTL (ax::backend)
V
V2F_C4B_T2F (ax)
V2F_C4B_T2F_Quad (ax)
V2F_C4B_T2F_Triangle (ax)
V2F_C4F_T2F (ax)
V2F_C4F_T2F_Quad (ax)
V3F_C4B_T2F (ax)
V3F_C4B_T2F_Quad (ax)
V3F_C4F (ax)
V3F_T2F (ax)
VBox (ax::ui)
Vec2 (ax)
Vec3 (ax)
Vec4 (ax)
VertexAttribBinding (ax)
VertexLayout (ax::backend)
LayoutHelper::VisibleRect
W
Waves (ax)
Waves3D (ax)
WavesTiles3D (ax)
WebSocket (ax::network)
Widget (ax::ui)