Skews a Node object by skewX and skewY degrees.
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#include <ActionInterval.h>
Inherits SkewTo.
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static SkewBy * | create (float t, float deltaSkewX, float deltaSkewY) |
| Creates the action.
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static SkewTo * | create (float t, float sx, float sy) |
| Creates the action.
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Skews a Node object by skewX and skewY degrees.
- Since
- v1.0
◆ create()
static SkewBy * create |
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float | t, |
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float | deltaSkewX, |
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float | deltaSkewY ) |
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static |
Creates the action.
- Parameters
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t | Duration time, in seconds. |
deltaSkewX | Skew x delta angle. |
deltaSkewY | Skew y delta angle. |
- Returns
- An autoreleased SkewBy object.
◆ initWithDuration()
bool initWithDuration |
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float | t, |
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float | sx, |
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float | sy ) |
The documentation for this class was generated from the following file: