Axmol Engine 2.4.0-258ceca
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FlipY3D Class Reference

FlipY3D action. More...

#include <ActionGrid3D.h>

Inherits FlipX3D.

Static Public Member Functions

static FlipY3Dcreate (float duration)
 Create the action with duration.
 
- Static Public Member Functions inherited from FlipX3D
static FlipX3Dcreate (float duration)
 Create the action with duration.
 

Additional Inherited Members

- Public Member Functions inherited from FlipX3D
bool initWithDuration (float duration)
 Initializes an action with duration.
 
virtual bool initWithSize (const Vec2 &gridSize, float duration)
 Initializes an action with duration and grid size.
 
- Public Member Functions inherited from Grid3DAction
virtual GridBasegetGrid () override
 Get the pointer of GridBase.
 
Vec3 getVertex (const Vec2 &position) const
 Get the vertex that belongs to certain position in the grid.
 
Vec3 getOriginalVertex (const Vec2 &position) const
 Get the non-transformed vertex that belongs to certain position in the grid.
 
void setVertex (const Vec2 &position, const Vec3 &vertex)
 Set a new vertex to a certain position of the grid.
 
Rect getGridRect () const
 Get the effect grid rect.
 
- Public Member Functions inherited from GridAction
bool initWithDuration (float duration, const Vec2 &gridSize)
 Initializes the action with size and duration.
 
- Public Member Functions inherited from ActionInterval
float getElapsed ()
 How many seconds had elapsed since the actions started to run.
 
void setAmplitudeRate (float amp)
 Sets the amplitude rate, extension in GridAction.
 
float getAmplitudeRate ()
 Gets the amplitude rate, extension in GridAction.
 
virtual void step (float dt) override
 
bool initWithDuration (float d)
 initializes the action
 

Detailed Description

FlipY3D action.

This action is used for flipping the target node on the y axis.

Member Function Documentation

◆ create()

static FlipY3D * create ( float duration)
static

Create the action with duration.

Parameters
durationSpecify the duration of the FlipY3D action. It's a value in seconds.
Returns
If the creation success, return a pointer of FlipY3D action; otherwise, return nil.

The documentation for this class was generated from the following file: