Axmol Engine 2.4.0-258ceca
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Animation3D Cache. More...
#include <Animation3D.h>
Public Member Functions | |
Animation3D * | getAnimation (std::string_view key) |
get animation by key | |
void | addAnimation (std::string_view key, Animation3D *animation) |
add animation to cache | |
void | removeAllAnimations () |
remove all animation | |
void | removeUnusedAnimation () |
remove unused animation | |
Static Public Member Functions | |
static Animation3DCache * | getInstance () |
get and destroy instance | |
Animation3D Cache.