Axmol Engine 2.4.0-258ceca
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CameraBackgroundSkyBoxBrush Class Reference

Skybox brush clear buffer with a skybox. More...

#include <CameraBackgroundBrush.h>

Inherits CameraBackgroundBrush.

Public Member Functions

virtual BrushType getBrushType () const override
 Get brush type.
 
void setTexture (TextureCube *texture)
 Set skybox texture.
 
virtual void drawBackground (Camera *camera) override
 Draw background.
 
virtual bool init () override
 init Skybox.
 
- Public Member Functions inherited from Object
void retain ()
 Retains the ownership.
 
void release ()
 Releases the ownership immediately.
 
Objectautorelease ()
 Releases the ownership sometime soon automatically.
 
unsigned int getReferenceCount () const
 Returns the Object's current reference count.
 
virtual ~Object ()
 Destructor.
 

Static Public Member Functions

static CameraBackgroundSkyBoxBrushcreate (std::string_view positive_x, std::string_view negative_x, std::string_view positive_y, std::string_view negative_y, std::string_view positive_z, std::string_view negative_z)
 Creates a Skybox brush with 6 textures.
 
static CameraBackgroundSkyBoxBrushcreate ()
 Creates a Skybox brush with 6 textures.
 
- Static Public Member Functions inherited from CameraBackgroundBrush
static CameraBackgroundBrushcreateNoneBrush ()
 Creates a none brush, it does nothing when clear the background.
 
static CameraBackgroundDepthBrushcreateDepthBrush (float depth=1.f)
 Creates a depth brush, which clears depth buffer with a given depth.
 
static CameraBackgroundColorBrushcreateColorBrush (const Color4F &color, float depth)
 Creates a color brush.
 
static CameraBackgroundSkyBoxBrushcreateSkyboxBrush (std::string_view positive_x, std::string_view negative_x, std::string_view positive_y, std::string_view negative_y, std::string_view positive_z, std::string_view negative_z)
 Creates a Skybox brush with 6 textures.
 

Additional Inherited Members

- Public Types inherited from CameraBackgroundBrush
enum class  BrushType
 Brush types. More...
 
- Public Attributes inherited from Object
unsigned int _ID
 object id, ScriptSupport need public _ID
 
int _luaID
 Lua reference id.
 

Detailed Description

Skybox brush clear buffer with a skybox.

Member Function Documentation

◆ getBrushType()

virtual BrushType getBrushType ( ) const
inlineoverridevirtual

Get brush type.

Should be BrushType::SKYBOX

Returns
brush type

Reimplemented from CameraBackgroundBrush.

◆ create()

static CameraBackgroundSkyBoxBrush * create ( std::string_view positive_x,
std::string_view negative_x,
std::string_view positive_y,
std::string_view negative_y,
std::string_view positive_z,
std::string_view negative_z )
static

Creates a Skybox brush with 6 textures.

Parameters
positive_xtexture for the right side of the texture cube face.
negative_xtexture for the up side of the texture cube face.
positive_ytexture for the top side of the texture cube face
negative_ytexture for the bottom side of the texture cube face
positive_ztexture for the forward side of the texture cube face.
negative_ztexture for the rear side of the texture cube face.
Returns
A new brush inited with given parameters.

◆ setTexture()

void setTexture ( TextureCube * texture)

Set skybox texture.

Parameters
textureSkybox texture

The documentation for this class was generated from the following file: