Axmol Engine 2.4.0-258ceca
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RichElementCustomNode Class Reference

Rich element for displaying custom node type. More...

#include <UIRichText.h>

Inherits RichElement.

Public Member Functions

 RichElementCustomNode ()
 Default constructor.
 
 ~RichElementCustomNode () override
 Default destructor.
 
bool init (int tag, const Color3B &color, uint8_t opacity, Node *customNode, std::string_view id=""sv)
 Initialize a RichElementCustomNode with various arguments.
 
- Public Member Functions inherited from RichElement
bool init (int tag, const Color3B &color, uint8_t opacity)
 Initialize a rich element with different arguments.
 
- Public Member Functions inherited from Object
void retain ()
 Retains the ownership.
 
void release ()
 Releases the ownership immediately.
 
Objectautorelease ()
 Releases the ownership sometime soon automatically.
 
unsigned int getReferenceCount () const
 Returns the Object's current reference count.
 
virtual ~Object ()
 Destructor.
 

Static Public Member Functions

static RichElementCustomNodecreate (int tag, const Color3B &color, uint8_t opacity, Node *customNode, std::string_view id=""sv)
 Create a RichElementCustomNode with various arguments.
 

Additional Inherited Members

- Public Types inherited from RichElement
enum class  Type { TEXT , IMAGE , CUSTOM , NEWLINE }
 Rich element type. More...
 
- Public Attributes inherited from Object
unsigned int _ID
 object id, ScriptSupport need public _ID
 
int _luaID
 Lua reference id.
 

Detailed Description

Rich element for displaying custom node type.

Constructor & Destructor Documentation

◆ RichElementCustomNode()

Default constructor.

@js ctor @lua new

◆ ~RichElementCustomNode()

~RichElementCustomNode ( )
inlineoverride

Default destructor.

@js NA @lua NA

Member Function Documentation

◆ init()

bool init ( int tag,
const Color3B & color,
uint8_t opacity,
Node * customNode,
std::string_view id = ""sv )

Initialize a RichElementCustomNode with various arguments.

Parameters
tagA integer tag value.
colorA color in Color3B.
opacityA opacity in GLubyte.
customNodeA custom node pointer.
idID of element
Returns
True if initialize success, false otherwise.

◆ create()

static RichElementCustomNode * create ( int tag,
const Color3B & color,
uint8_t opacity,
Node * customNode,
std::string_view id = ""sv )
static

Create a RichElementCustomNode with various arguments.

Parameters
tagA integer tag value.
colorA color in Color3B.
opacityA opacity in GLubyte.
customNodeA custom node pointer.
idID of element
Returns
A RichElementCustomNode instance.

The documentation for this class was generated from the following file: