TurnOffTiles action.
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#include <ActionTiledGrid.h>
Inherits TiledGrid3DAction.
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void | shuffle (unsigned int *array, unsigned int len) |
| Shuffle the array specified.
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void | turnOnTile (const Vec2 &pos) |
| Show the tile at specified position.
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void | turnOffTile (const Vec2 &pos) |
| Hide the tile at specified position.
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bool | initWithDuration (float duration, const Vec2 &gridSize, unsigned int seed) |
| Initializes the action with grid size, random seed and duration.
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Quad3 | getTile (const Vec2 &position) const |
| Get the tile that belongs to a certain position of the grid.
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Quad3 | getOriginalTile (const Vec2 &position) const |
| Get the non-transformed tile that belongs to a certain position of the grid.
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void | setTile (const Vec2 &position, const Quad3 &coords) |
| Set a new tile to a certain position of the grid.
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virtual GridBase * | getGrid () override |
| returns the grid
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bool | initWithDuration (float duration, const Vec2 &gridSize) |
| Initializes the action with size and duration.
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float | getElapsed () |
| How many seconds had elapsed since the actions started to run.
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void | setAmplitudeRate (float amp) |
| Sets the amplitude rate, extension in GridAction.
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float | getAmplitudeRate () |
| Gets the amplitude rate, extension in GridAction.
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virtual void | step (float dt) override |
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bool | initWithDuration (float d) |
| initializes the action
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static TurnOffTiles * | create (float duration, const Vec2 &gridSize) |
| Create the action with the grid size and the duration.
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static TurnOffTiles * | create (float duration, const Vec2 &gridSize, unsigned int seed) |
| Create the action with the grid size and the duration.
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static TiledGrid3DAction * | create (float duration, const Vec2 &gridSize) |
| Create the action with size and duration.
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TurnOffTiles action.
Turn off the target node with many tiles in random order.
◆ create() [1/2]
Create the action with the grid size and the duration.
- Parameters
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duration | Specify the duration of the TurnOffTiles action. It's a value in seconds. |
gridSize | Specify the size of the grid. |
- Returns
- If the creation success, return a pointer of TurnOffTiles action; otherwise, return nil.
◆ create() [2/2]
static TurnOffTiles * create |
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float | duration, |
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const Vec2 & | gridSize, |
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unsigned int | seed ) |
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static |
Create the action with the grid size and the duration.
- Parameters
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duration | Specify the duration of the TurnOffTiles action. It's a value in seconds. |
gridSize | Specify the size of the grid. |
seed | Specify the random seed. |
- Returns
- If the creation success, return a pointer of TurnOffTiles action; otherwise, return nil.
◆ shuffle()
void shuffle |
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unsigned int * | array, |
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unsigned int | len ) |
Shuffle the array specified.
- Parameters
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array | The array will be shuffled. |
len | The size of the array. |
◆ turnOnTile()
void turnOnTile |
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const Vec2 & | pos | ) |
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Show the tile at specified position.
- Parameters
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pos | The position index of the tile should be shown. |
◆ turnOffTile()
void turnOffTile |
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const Vec2 & | pos | ) |
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Hide the tile at specified position.
- Parameters
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pos | The position index of the tile should be hide. |
◆ initWithDuration()
bool initWithDuration |
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float | duration, |
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const Vec2 & | gridSize, |
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unsigned int | seed ) |
Initializes the action with grid size, random seed and duration.
- Parameters
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duration | Specify the duration of the TurnOffTiles action. It's a value in seconds. |
gridSize | Specify the size of the grid. |
seed | Specify the random seed. |
- Returns
- If the Initialization success, return true; otherwise, return false.
The documentation for this class was generated from the following file: