Axmol Engine 2.4.0-258ceca
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This action simulates a page turn from the bottom right hand corner of the screen. More...
#include <ActionPageTurn3D.h>
Inherits Grid3DAction.
Public Member Functions | |
virtual GridBase * | getGrid () override |
@js NA | |
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Vec3 | getVertex (const Vec2 &position) const |
Get the vertex that belongs to certain position in the grid. | |
Vec3 | getOriginalVertex (const Vec2 &position) const |
Get the non-transformed vertex that belongs to certain position in the grid. | |
void | setVertex (const Vec2 &position, const Vec3 &vertex) |
Set a new vertex to a certain position of the grid. | |
Rect | getGridRect () const |
Get the effect grid rect. | |
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bool | initWithDuration (float duration, const Vec2 &gridSize) |
Initializes the action with size and duration. | |
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float | getElapsed () |
How many seconds had elapsed since the actions started to run. | |
void | setAmplitudeRate (float amp) |
Sets the amplitude rate, extension in GridAction. | |
float | getAmplitudeRate () |
Gets the amplitude rate, extension in GridAction. | |
virtual void | step (float dt) override |
bool | initWithDuration (float d) |
initializes the action | |
Static Public Member Functions | |
static PageTurn3D * | create (float duration, const Vec2 &gridSize) |
Create an action with duration, grid size. | |
This action simulates a page turn from the bottom right hand corner of the screen.
It's not much use by itself but is used by the PageTurnTransition. Based on an original paper by L Hong et al. http://www.parc.com/publication/1638/turning-pages-of-3d-electronic-books.html
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static |
Create an action with duration, grid size.
duration | Specify the duration of the PageTurn3D action. It's a value in seconds. |
gridSize | Specify the size of the grid. |