FadeOutTRTiles action.
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#include <ActionTiledGrid.h>
Inherits TiledGrid3DAction.
Inherited by FadeOutBLTiles, and FadeOutUpTiles.
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virtual float | testFunc (const Vec2 &pos, float time) |
| Calculate the percentage a tile should be shown.
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void | turnOnTile (const Vec2 &pos) |
| Show the tile at specified position.
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void | turnOffTile (const Vec2 &pos) |
| Hide the tile at specified position.
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virtual void | transformTile (const Vec2 &pos, float distance) |
| Show part of the tile.
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Quad3 | getTile (const Vec2 &position) const |
| Get the tile that belongs to a certain position of the grid.
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Quad3 | getOriginalTile (const Vec2 &position) const |
| Get the non-transformed tile that belongs to a certain position of the grid.
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void | setTile (const Vec2 &position, const Quad3 &coords) |
| Set a new tile to a certain position of the grid.
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virtual GridBase * | getGrid () override |
| returns the grid
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bool | initWithDuration (float duration, const Vec2 &gridSize) |
| Initializes the action with size and duration.
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float | getElapsed () |
| How many seconds had elapsed since the actions started to run.
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void | setAmplitudeRate (float amp) |
| Sets the amplitude rate, extension in GridAction.
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float | getAmplitudeRate () |
| Gets the amplitude rate, extension in GridAction.
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virtual void | step (float dt) override |
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bool | initWithDuration (float d) |
| initializes the action
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FadeOutTRTiles action.
Fades out the target node with many tiles from Bottom-Left to Top-Right.
◆ create()
Create the action with the grid size and the duration.
- Parameters
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duration | Specify the duration of the FadeOutTRTiles action. It's a value in seconds. |
gridSize | Specify the size of the grid. |
- Returns
- If the creation success, return a pointer of FadeOutTRTiles action; otherwise, return nil.
◆ testFunc()
virtual float testFunc |
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const Vec2 & | pos, |
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float | time ) |
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virtual |
Calculate the percentage a tile should be shown.
- Parameters
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pos | The position index of the tile. |
time | The current percentage of the action. |
- Returns
- Return the percentage the tile should be shown.
Reimplemented in FadeOutBLTiles, FadeOutDownTiles, and FadeOutUpTiles.
◆ turnOnTile()
void turnOnTile |
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const Vec2 & | pos | ) |
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Show the tile at specified position.
- Parameters
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pos | The position index of the tile should be shown. |
◆ turnOffTile()
void turnOffTile |
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const Vec2 & | pos | ) |
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Hide the tile at specified position.
- Parameters
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pos | The position index of the tile should be hide. |
◆ transformTile()
virtual void transformTile |
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const Vec2 & | pos, |
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float | distance ) |
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virtual |
Show part of the tile.
- Parameters
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pos | The position index of the tile should be shown. |
distance | The percentage that the tile should be shown. |
Reimplemented in FadeOutUpTiles.
The documentation for this class was generated from the following file: