FadeOutTRTiles action.
More...
#include <ActionTiledGrid.h>
Inherits TiledGrid3DAction.
Inherited by FadeOutBLTiles, and FadeOutUpTiles.
|
| virtual float | testFunc (const Vec2 &pos, float time) |
| | Calculate the percentage a tile should be shown.
|
| void | turnOnTile (const Vec2 &pos) |
| | Show the tile at specified position.
|
| void | turnOffTile (const Vec2 &pos) |
| | Hide the tile at specified position.
|
| virtual void | transformTile (const Vec2 &pos, float distance) |
| | Show part of the tile.
|
| Quad3 | getTile (const Vec2 &position) const |
| | Get the tile that belongs to a certain position of the grid.
|
| Quad3 | getOriginalTile (const Vec2 &position) const |
| | Get the non-transformed tile that belongs to a certain position of the grid.
|
| void | setTile (const Vec2 &position, const Quad3 &coords) |
| | Set a new tile to a certain position of the grid.
|
|
GridBase * | getGrid () override |
| | returns the grid
|
| bool | initWithDuration (float duration, const Vec2 &gridSize) |
| | Initializes the action with size and duration.
|
| float | getElapsed () |
| | How many seconds had elapsed since the actions started to run.
|
| void | setAmplitudeRate (float amp) |
| | Sets the amplitude rate, extension in GridAction.
|
| float | getAmplitudeRate () |
| | Gets the amplitude rate, extension in GridAction.
|
| void | step (float dt) override |
|
bool | initWithDuration (float d) |
| | initializes the action
|
FadeOutTRTiles action.
Fades out the target node with many tiles from Bottom-Left to Top-Right.
◆ create()
Create the action with the grid size and the duration.
- Parameters
-
| duration | Specify the duration of the FadeOutTRTiles action. It's a value in seconds. |
| gridSize | Specify the size of the grid. |
- Returns
- If the creation success, return a pointer of FadeOutTRTiles action; otherwise, return nil.
◆ testFunc()
| virtual float testFunc |
( |
const Vec2 & | pos, |
|
|
float | time ) |
|
virtual |
Calculate the percentage a tile should be shown.
- Parameters
-
| pos | The position index of the tile. |
| time | The current percentage of the action. |
- Returns
- Return the percentage the tile should be shown.
Reimplemented in FadeOutBLTiles, FadeOutDownTiles, and FadeOutUpTiles.
◆ turnOnTile()
| void turnOnTile |
( |
const Vec2 & | pos | ) |
|
Show the tile at specified position.
- Parameters
-
| pos | The position index of the tile should be shown. |
◆ turnOffTile()
| void turnOffTile |
( |
const Vec2 & | pos | ) |
|
Hide the tile at specified position.
- Parameters
-
| pos | The position index of the tile should be hide. |
◆ transformTile()
| virtual void transformTile |
( |
const Vec2 & | pos, |
|
|
float | distance ) |
|
virtual |
Show part of the tile.
- Parameters
-
| pos | The position index of the tile should be shown. |
| distance | The percentage that the tile should be shown. |
Reimplemented in FadeOutUpTiles.
The documentation for this class was generated from the following file: