Used to store vertex and index data data.
More...
#include <Buffer.h>
Inherits Object.
Inherited by BufferGL, and BufferMTL.
|
virtual void | updateData (const void *data, std::size_t size)=0 |
| Update buffer data.
|
|
virtual void | updateSubData (const void *data, std::size_t offset, std::size_t size)=0 |
| Update buffer sub-region data.
|
|
virtual void | usingDefaultStoredData (bool needDefaultStoredData)=0 |
| By default, static buffer data will automatically stored when it comes to foreground.
|
|
std::size_t | getSize () const |
| Get buffer size in bytes.
|
|
void | retain () |
| Retains the ownership.
|
|
void | release () |
| Releases the ownership immediately.
|
|
Object * | autorelease () |
| Releases the ownership sometime soon automatically.
|
|
unsigned int | getReferenceCount () const |
| Returns the Object's current reference count.
|
|
virtual | ~Object () |
| Destructor.
|
|
|
unsigned int | _ID |
| object id, ScriptSupport need public _ID
|
|
int | _luaID |
| Lua reference id.
|
|
Used to store vertex and index data data.
◆ updateData()
virtual void updateData |
( |
const void * | data, |
|
|
std::size_t | size ) |
|
pure virtual |
Update buffer data.
- Parameters
-
data | Specifies a pointer to data that will be copied into the data store for initialization. |
size | Specifies the size in bytes of the data store region being replaced. |
- See also
updateSubData(void* data, unsigned int offset, unsigned int size)
Implemented in BufferGL, and BufferMTL.
◆ updateSubData()
virtual void updateSubData |
( |
const void * | data, |
|
|
std::size_t | offset, |
|
|
std::size_t | size ) |
|
pure virtual |
Update buffer sub-region data.
- Parameters
-
data | Specifies a pointer to the new data that will be copied into the data store. |
offset | Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. |
size | Specifies the size in bytes of the data store region being replaced. |
- See also
updateData(void* data, unsigned int size)
Implemented in BufferGL, and BufferMTL.
◆ usingDefaultStoredData()
virtual void usingDefaultStoredData |
( |
bool | needDefaultStoredData | ) |
|
|
pure virtual |
By default, static buffer data will automatically stored when it comes to foreground.
This function is used to indicate whether external data needs to be used to update the buffer instead of using the default stored data.
- Parameters
-
needDefaultStoredData | Specifies whether to use the default stored data. |
Implemented in BufferGL, and BufferMTL.
◆ getSize()
std::size_t getSize |
( |
| ) |
const |
|
inline |
Get buffer size in bytes.
- Returns
- The buffer size in bytes.
The documentation for this class was generated from the following file: