Axmol 3.0.0-89d6d9a
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_rhi

Namespaces

namespace  ax
 Copyright 2013 BlackBerry Inc.
namespace  ax::rhi
 Command used to render one or more Triangles, which is similar to QuadCommand.

Classes

class  Buffer
 Used to store vertex and index data data. More...
class  ComputePipeline
 Compute pipeline (backed by a backend compute PSO / dispatch pipeline). More...
struct  StencilDesc
 Stencil descriptor. More...
struct  DepthStencilDesc
 Depth and stencil descriptor. More...
class  DepthStencilState
 Store Depth and stencil status. More...
class  GraphicsContext
 Store encoded commands for the GPU to execute. More...
class  GraphicsDevice
 New or create resources from GraphicsDevice. More...
class  GraphicsPipeline
 Graphics pipeline. More...
struct  PixelBufferDesc
 A PixelBufferDesc. More...
class  Program
 A program. More...
struct  TextureBindingSet
 Store texture binding information. More...
class  ProgramState
 A program state object can create or reuse a program. More...
struct  RenderPassDesc
 Store values about color, depth and stencil attachment. More...
class  RenderTarget
 Render Target. More...
class  ShaderCache
 Create and reuse shader module. More...
class  ShaderModule
 Create shader. More...
class  Texture
 A base texture. More...
class  VertexLayout
 Store vertex attribute layout. More...

Detailed Description