|
Axmol 3.0.0-89d6d9a
|
Create and reuse shader module. More...
#include <ShaderCache.h>
Public Member Functions | |
| void | removeAllShaders () |
| purges the cache. | |
| rhi::ShaderModule * | acquireVertexShaderModule (Data &payload) |
| Create a vertex shader module and add it to cache. | |
| rhi::ShaderModule * | acquireFragmentShaderModule (Data &payload) |
| Create a fragment shader module. | |
| void | removeUnusedShader () |
| Remove all unused shaders. | |
Create and reuse shader module.
| void removeAllShaders | ( | ) |
purges the cache.
It releases the retained instance.
| rhi::ShaderModule * acquireVertexShaderModule | ( | Data & | payload | ) |
Create a vertex shader module and add it to cache.
If it is created before, then just return the cached shader module.
| payload | The shader payload with reflected information. |
| rhi::ShaderModule * acquireFragmentShaderModule | ( | Data & | payload | ) |
Create a fragment shader module.
If it is created before, then just return the cached shader module.
| payload | The shader payload with reflected information. |