Axmol 3.0.0-89d6d9a
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TransitionMoveInB Class Reference

TransitionMoveInB: Move in from to the bottom the incoming scene. More...

#include <Transition.h>

Inherits TransitionMoveInL.

Static Public Member Functions

static TransitionMoveInB * create (float t, Scene *scene)
 Creates a transition with duration and incoming scene.
Static Public Member Functions inherited from TransitionMoveInL
static TransitionMoveInL * create (float t, Scene *scene)
 Creates a transition with duration and incoming scene.
Static Public Member Functions inherited from TransitionScene
static TransitionScene * create (float t, Scene *scene)
 Creates a base transition with duration and incoming scene.

Additional Inherited Members

Public Types inherited from TransitionScene
enum class  Orientation { LEFT_OVER = 0 , RIGHT_OVER = 1 , UP_OVER = 0 , DOWN_OVER = 1 }
 Orientation Type used by some transitions. More...
Public Member Functions inherited from TransitionMoveInL
virtual ActionInterval * action ()
 Returns the action that will be performed.
ActionInterval * easeActionWithAction (ActionInterval *action) override
 Returns the Ease action that will be performed on a linear action.
void onEnter () override
 Event callback that is invoked every time when Node enters the 'stage'.
Public Member Functions inherited from TransitionScene
void finish ()
 Called after a transition finishes.
void hideOutShowIn ()
 Used by some transitions to hide the outer scene.
void draw (const SceneRenderState &state, const Mat4 &transform, uint32_t flags) override
 Override this method to draw your own node.
void onEnter () override
 Event callback that is invoked every time when Node enters the 'stage'.
void onExit () override
 Event callback that is invoked every time the Node leaves the 'stage'.
void cleanup () override
 Stops all running actions and schedulers.
bool initWithDuration (float t, Scene *scene)
 initializes a transition with duration and incoming scene
Public Member Functions inherited from TransitionEaseScene
virtual ~TransitionEaseScene ()
 Constructor.

Detailed Description

TransitionMoveInB: Move in from to the bottom the incoming scene.

Member Function Documentation

◆ create()

TransitionMoveInB * create ( float t,
Scene * scene )
static

Creates a transition with duration and incoming scene.

Parameters
tDuration time, in seconds.
sceneA given scene.
Returns
A autoreleased TransitionMoveInB object.

The documentation for this class was generated from the following file:
  • Transition.h