Here is a list of all documented functions with links to the class documentation for each member:
- n -
- negate() : Mat4, Vec2, Vec3
- newBuffer() : DriverBase, DriverGL, DriverMTL
- newCommandBuffer() : DriverBase, DriverGL, DriverMTL
- newDepthStencilState() : DriverMTL
- newFragmentShaderModule() : ShaderCache
- newProgram() : DriverBase, DriverGL, DriverMTL
- newRenderPipeline() : DriverBase, DriverGL, DriverMTL
- newTexture() : DriverBase, DriverGL, DriverMTL
- newVertexShaderModule() : ShaderCache
- NinePatchImageParser() : NinePatchImageParser
- normalize() : Quaternion, Vec2, Vec3, Vec4