⚠️ This documentation corresponds to the latest development branch of axmol. It might diverge from the official releases.
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Axmol Engine 3.0.0-dff292a
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This is the complete list of members for RenderView, including all inherited members.
| _ID | Object | |
| _luaID | Object | |
| autorelease() | Object | |
| AX_DEPRECATED(3.0) const Vec2 &getFrameSize() const | RenderView | inline |
| end()=0 | RenderView | pure virtual |
| getAllTouches() const | RenderView | |
| getDesignResolutionSize() const | RenderView | virtual |
| getNativeDisplay() const | RenderView | inlinevirtual |
| getNativeWindow() const | RenderView | inlinevirtual |
| getReferenceCount() const | Object | |
| getRenderScale() const | RenderView | inlinevirtual |
| getResolutionPolicy() const | RenderView | inline |
| getSafeAreaRect() const | RenderView | virtual |
| getScaleX() const | RenderView | |
| getScaleY() const | RenderView | |
| getScissorInPoints() const | RenderView | virtual |
| getViewName() const | RenderView | |
| getViewportRect() const | RenderView | |
| getVisibleOrigin() const | RenderView | virtual |
| getVisibleRect() const | RenderView | virtual |
| getVisibleSize() const | RenderView | virtual |
| getWindowPlatform() const | RenderView | inlinevirtual |
| getWindowSize() const | RenderView | inline |
| getWindowZoomFactor() const | RenderView | inlinevirtual |
| handleTouchesBegin(int num, intptr_t ids[], float xs[], float ys[]) | RenderView | virtual |
| handleTouchesCancel(int num, intptr_t ids[], float xs[], float ys[]) | RenderView | virtual |
| handleTouchesEnd(int num, intptr_t ids[], float xs[], float ys[]) | RenderView | virtual |
| handleTouchesMove(int num, intptr_t ids[], float xs[], float ys[]) | RenderView | virtual |
| handleTouchesMove(int num, intptr_t ids[], float xs[], float ys[], float fs[], float ms[]) | RenderView | virtual |
| isGfxContextReady()=0 | RenderView | pure virtual |
| isScissorEnabled() | RenderView | virtual |
| pollEvents() | RenderView | virtual |
| release() | Object | |
| renderScene(Scene *scene, Renderer *renderer) | RenderView | |
| retain() | Object | |
| setCursorVisible(bool) | RenderView | inlinevirtual |
| setDefaultIcon() const | RenderView | inlinevirtual |
| setDesignResolutionSize(float width, float height, ResolutionPolicy resolutionPolicy) | RenderView | virtual |
| setIcon(std::string_view filename) const | RenderView | inlinevirtual |
| setIcon(const std::vector< std::string_view > &filelist) const | RenderView | inlinevirtual |
| setIMEKeyboardState(bool open)=0 | RenderView | pure virtual |
| setInteractive(bool interactive) | RenderView | |
| setScissorInPoints(float x, float y, float w, float h) | RenderView | virtual |
| setViewportInPoints(float x, float y, float w, float h) | RenderView | virtual |
| setWindowSize(float, float) | RenderView | inlinevirtual |
| setWindowZoomFactor(float) | RenderView | inlinevirtual |
| swapBuffers()=0 | RenderView | pure virtual |
| updateRenderSurface(float width, float height, uint8_t updateFlag) | RenderView | |
| windowShouldClose() | RenderView | inlinevirtual |
| ~Object() | Object | virtual |
| ~RenderView() | RenderView | virtual |