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| class | BufferImpl |
| | A D3D11-based Buffer implementation. More...
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| class | DepthStencilStateImpl |
| | A D3D11-based DepthStencilState implementation. More...
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| class | DriverImpl |
| | A D3D11-based Driver implementation. More...
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| class | RenderContextImpl |
| | A D3D11-based RenderContext implementation. More...
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| class | RenderPipelineImpl |
| | A D3D11-based Shader RenderPipeline implementation. More...
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| class | RenderTargetImpl |
| | A D3D11-based Shader RenderTarget implementation. More...
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| class | ShaderModuleImpl |
| | A D3D11-based ShaderModule implementation. More...
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| struct | TextureHandle |
| | A TxtureHandle hold D3D11 Texture2D & ShaderResourceView. More...
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| class | TextureImpl |
| | The texture implementation supports 2D, cubemap, and 2D array textures. More...
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| class | VertexLayoutImpl |
| | A D3D11-based VertexLayout implementation. More...
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