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Axmol 3.0.0-89d6d9a
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Namespaces | |
| namespace | ax |
| Copyright 2013 BlackBerry Inc. | |
| namespace | ax::rhi |
| Command used to render one or more Triangles, which is similar to QuadCommand. | |
Classes | |
| class | BufferImpl |
| A D3D11-based Buffer implementation. More... | |
| class | DepthStencilStateImpl |
| A D3D11-based DepthStencilState implementation. More... | |
| class | GraphicsContextImpl |
| A D3D11-based GraphicsContext implementation. More... | |
| class | GraphicsDeviceImpl |
| A D3D11-based Driver implementation. More... | |
| class | GraphicsPipelineImpl |
| A D3D11-based graphics pipeline implementation. More... | |
| class | RenderTargetImpl |
| A D3D11-based Shader RenderTarget implementation. More... | |
| struct | TextureHandle |
| A TxtureHandle hold D3D11 Texture2D & ShaderResourceView. More... | |
| class | TextureImpl |
| The texture implementation supports 2D, cubemap, and 2D array textures. More... | |
| class | VertexLayoutImpl |
| A D3D11-based VertexLayout implementation. More... | |