⚠️ This documentation corresponds to the latest development branch of axmol. It might diverge from the official releases.
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Axmol Engine 3.0.0-dff292a
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This is the complete list of members for MeshVertexData, including all inherited members.
| _ID | Object | |
| _luaID | Object | |
| autorelease() | Object | |
| create(const MeshData &meshdata, CustomCommand::IndexFormat format=CustomCommand::IndexFormat::U_SHORT) | MeshVertexData | static |
| getMeshIndexDataById(std::string_view id) const | MeshVertexData | |
| getMeshIndexDataByIndex(int index) const | MeshVertexData | inline |
| getMeshIndexDataCount() const | MeshVertexData | inline |
| getMeshVertexAttrib(ssize_t index) const | MeshVertexData | inline |
| getMeshVertexAttribCount() const | MeshVertexData | inline |
| getReferenceCount() const | Object | |
| getVertexBuffer() const | MeshVertexData | inline |
| hasVertexAttrib(shaderinfos::VertexKey attrib) const | MeshVertexData | |
| release() | Object | |
| retain() | Object | |
| ~Object() | Object | virtual |