⚠️ This documentation corresponds to the latest development branch of axmol. It might diverge from the official releases.
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Axmol Engine 3.0.0-dff292a
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This is the complete list of members for Ray, including all inherited members.
| intersects(const AABB &aabb, float *distance=nullptr) const | Ray | |
| intersects(const OBB &obb, float *distance=nullptr) const | Ray | |
| Ray() | Ray | |
| Ray(const Ray &ray) | Ray | |
| Ray(const Vec3 &origin, const Vec3 &direction) | Ray | |
| set(const Vec3 &origin, const Vec3 &direction) | Ray | |
| transform(const Mat4 &matrix) | Ray | |
| ~Ray() | Ray |