⚠️ This documentation corresponds to the latest development branch of axmol. It might diverge from the official releases.
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Axmol Engine 3.0.0-dff292a
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Oriented Bounding Box(OBB): OBB is similar to AABB except the bounding box has the same direction as the MeshRenderer. More...
#include <OBB.h>
Public Member Functions | |
| void | transform (const Mat4 &mat) |
| Transforms the obb by the given transformation matrix. | |
Oriented Bounding Box(OBB): OBB is similar to AABB except the bounding box has the same direction as the MeshRenderer.
so collision detection is more precise than AABB.