Here is a list of all documented class members with links to the class documentation for each member:
- c -
- calculateAABB() : Mesh
- calculateAngles() : RotateTo
- calculateUV() : AutoPolygon
- calculateVertexPoints() : Grid3D, GridBase, TiledGrid3D
- canvasToPixels() : Director
- CardinalSplineTo() : CardinalSplineTo
- cbegin() : Map< K, V, H, E >
- cend() : Map< K, V, H, E >
- centerHorizontally() : Helper
- centerToParent() : Helper
- centerVertically() : Helper
- changeHeight() : LayerColor
- changeLayoutSystemActiveState() : Helper
- changeWidth() : LayerColor
- changeWidthAndHeight() : LayerColor
- checkAvailable() : AccelerationEventListener, ContactEventListener2D, ContactEventListener3D, ControllerEventListener, CustomEventListener, EventListener, FocusEventListener, KeyboardEventListener, PointerEventListener, XRInputEventListener
- CheckBox() : CheckBox
- checkForFeatureSupported() : GraphicsDeviceImpl, GraphicsDevice, GraphicsDeviceImpl
- childrenAlloc() : Node
- clamp() : Vec2, Vec3
- cleanup() : MenuItemToggle, Node, ProtectedNode, TransitionScene
- clear() : AutoreleasePool, DrawNode, Map< K, V, H, E >, Uri, PointArray, RenderQueue, RenderTexturePass
- clearAll() : RenderTexturePass
- clearBackground() : Camera
- clearBoneBlendState() : Bone3D
- clearColor() : RenderTexturePass
- clearDepth() : RenderTexturePass
- clearFinishedResponseQueue() : HttpClient
- clearPendingResponseQueue() : HttpClient
- clearPendingTasks() : Director
- clearResponseAndRequestQueue() : HttpClient
- clearResponseQueue() : HttpClient
- clearSelection() : InputField
- clearStencil() : RenderTexturePass
- clearVulkanBinding() : VulkanInterop
- ClippingType : LayoutGroup
- clone() : AccelerationEventListener, Animation, AnimationFrame, Clonable, ContactEventListener2D, ContactEventListener3D, ControllerEventListener, CustomEventListener, EventListener, FocusEventListener, KeyboardEventListener, Material, MeshMaterial, PointArray, PointerEventListener, ProgramState, SpriteFrame, Technique, LayoutParameter, Widget, XRInputEventListener
- close() : AudioDecoder, AudioDecoderEXT, AudioDecoderMp3, AudioDecoderVorbis, AudioDecoderWav, WebSocket
- closeAsync() : WebSocket
- collectDeviceExtensions() : VulkanInterop
- collectInstanceExtensions() : VulkanInterop
- collider : PhysicsWorld3D::HitResult
- color : V2F_T2F_C4F, V3F_C4F, V3F_T2F_C4B, V3F_T2F_C4F
- CommonScriptData() : CommonScriptData
- compOp() : Vec2
- ConfigType : ScriptEngineProtocol
- configureDeviceFeatures() : VulkanInterop
- configureOrthographic() : Camera
- configureOrthographicView() : Camera
- configurePerspective() : Camera
- conjugate() : Quat
- const_iterator : Map< K, V, H, E >
- containPoint() : AABB
- contains() : AutoreleasePool
- containsPoint() : Collider2D, Rect
- convertPointerToNodeSpace() : Node
- convertPointerToNodeSpaceAR() : Node
- convertToNodeSpace() : Node
- convertToNodeSpaceAR() : Node
- convertToScreenSpace() : Node
- convertToTerrainSpace() : Terrain
- convertToWorldSpace() : Node
- convertToWorldSpaceAR() : Node
- CoordinateSpace : Joint3D
- copyFile() : FileUtils
- copyProperties() : LayoutParameter, LinearLayoutParameter, RelativeLayoutParameter
- copySelectionToClipboard() : InputField
- copyTexture() : GraphicsContextImpl, GraphicsContext, GraphicsContextImpl
- copyTo() : Scale9Sprite
- count() : PointArray
- CrackFixedType : Terrain
- create() : AccelAmplitude, AccelDeccelAmplitude, AccelerationEventListener, ActionCoroutine, ActionFloat, ActionTween, AnchoredSprite, Animate3D, Animate, Animation3D, Animation, AnimationCurve< componentSize >, AnimationFrame, AtlasNode, AttachNode, BezierBy, BezierTo, BillBoard, Blink, Bone3D, BoxCollider2D, CallFunc, CallFuncN, Camera, CameraBackgroundColorBrush, CameraBackgroundDepthBrush, CameraBackgroundSkyBoxBrush, CardinalSplineBy, CardinalSplineTo, CatmullRomBy, CatmullRomTo, CircleCollider2D, ClippingNode, ClippingRectangleNode, ContactEventListener2D, ContactEventListener3D, ControllerEventListener, CustomEventListener, DeccelAmplitude, DelayTime, DistanceJoint2D, DrawNode, EdgeBoxCollider2D, EdgeChainCollider2D, EdgePolygonCollider2D, EdgeSegmentCollider2D, FadeIn, FadeOut, FadeOutBLTiles, FadeOutDownTiles, FadeOutTRTiles, FadeOutUpTiles, FadeTo, FastTMXLayer, FastTMXTiledMap, FilterJoint2D, FixedJoint2D, FlipX3D, FlipX, FlipY3D, FlipY, FocusEventListener, Grid3D, Hide, JumpBy, JumpTiles3D, JumpTo, KeyboardEventListener, Label, LabelAtlas, LayerColor, LayerGradient, LayerMultiplex, LayerRadialGradient, Lens3D, Liquid, Menu, MenuItem, MenuItemAtlasFont, MenuItemFont, MenuItemImage, MenuItemLabel, MenuItemSprite, MenuItemToggle, Mesh, MeshIndexData, MeshRenderer, MeshSkin, MeshVertexData, MotionStreak3D, MotionStreak, MoveBy, MoveTo, Node, NodeGrid, PageTurn3D, ParallaxNode, ParticleBatchNode, ParticleExplosion, ParticleFire, ParticleFireworks, ParticleFlower, ParticleGalaxy, ParticleMeteor, ParticleRain, ParticleSmoke, ParticleSnow, ParticleSpiral, ParticleSun, ParticleSystem, ParticleSystemQuad, Place, PointArray, PointerEventListener, PolygonCollider2D, ProgressFromTo, ProgressTimer, ProgressTo, ProtectedNode, RemoveSelf, RenderTexture, Repeat, RepeatForever, ResizeBy, ResizeTo, ReuseGrid, ReverseTime, Rigidbody2D, Ripple3D, RotateBy, RotateTo, ScaleBy, ScaleTo, SchedulerScriptHandlerEntry, ScriptHandlerEntry, Sequence, Shaky3D, ShakyTiles3D, ShatteredTiles3D, Show, ShuffleTiles, Skeleton3D, SkewBy, SkewTo, Skybox, Spawn, SplitCols, SplitRows, SpringJoint2D, Sprite, SpriteBatchNode, SpriteFrame, StopGrid, TargetedAction, Terrain, TextureAtlas, TextureCube, TiledGrid3D, TiledGrid3DAction, TintBy, TintTo, ToggleVisibility, TransitionCrossFade, TransitionFade, TransitionFadeBL, TransitionFadeDown, TransitionFadeTR, TransitionFadeUp, TransitionFlipAngular, TransitionFlipX, TransitionFlipY, TransitionJumpZoom, TransitionMoveInB, TransitionMoveInL, TransitionMoveInR, TransitionMoveInT, TransitionPageTurn, TransitionProgress, TransitionProgressHorizontal, TransitionProgressInOut, TransitionProgressOutIn, TransitionProgressRadialCCW, TransitionProgressRadialCW, TransitionProgressVertical, TransitionRotoZoom, TransitionScene, TransitionSceneOriented, TransitionShrinkGrow, TransitionSlideInB, TransitionSlideInL, TransitionSlideInR, TransitionSlideInT, TransitionSplitCols, TransitionSplitRows, TransitionTurnOffTiles, TransitionZoomFlipAngular, TransitionZoomFlipX, TransitionZoomFlipY, TurnOffTiles, Twirl, Button, CheckBox, EditBox, HBox, ImageView, InputField, LayoutGroup, LayoutParameter, LinearLayoutParameter, ListView, LoadingBar, PageView, RadioButton, RadioButtonGroup, RelativeBox, RelativeLayoutParameter, RichElementCustomNode, RichElementImage, RichElementNewLine, RichElementText, RichText, Scale9Sprite, ScrollView, ScrollViewBar, Slider, TabHeader, Text, TextAtlas, TextBMFont, VBox, Widget, Waves3D, Waves, WavesTiles3D
- CREATE_FUNC() : LayoutComponent
- createAsync() : MeshRenderer
- createBillboard() : Mat4
- createBone3D() : Skeleton3D
- createBox() : Rigidbody2D
- createBuffer() : GraphicsDeviceImpl, GraphicsDevice, GraphicsDeviceImpl
- createBuiltInMaterial() : MeshMaterial
- createBundle() : Bundle3D
- createCircle() : Rigidbody2D
- createCircleShape() : ParticleSystem
- createCloneInstance() : LayoutParameter, LinearLayoutParameter, RelativeLayoutParameter
- createColorBrush() : CameraBackgroundBrush
- createComputePipeline() : GraphicsDeviceImpl, GraphicsDevice, GraphicsDeviceImpl
- createConeShape() : ParticleSystem
- createConeTorusShape() : ParticleSystem
- createDepthBrush() : CameraBackgroundBrush
- createDepthStencilState() : GraphicsDeviceImpl
- createDirectories() : FileUtils
- createEdgeBox() : Rigidbody2D
- createEdgeChain() : Rigidbody2D
- createEdgePolygon() : Rigidbody2D
- createEdgeSegment() : Rigidbody2D
- createFallbackFont() : FontFreeType
- createForCanvas() : RenderTexture
- createFromAxisAngle() : Quat
- createFromRotationMatrix() : Quat
- createGraphicsContext() : GraphicsDeviceImpl, GraphicsDevice, GraphicsDeviceImpl
- createGraphicsPipeline() : GraphicsDeviceImpl, GraphicsDevice, GraphicsDeviceImpl
- createIndexBuffer() : CustomCommand
- createLookAt() : Mat4
- createMaskShape() : ParticleSystem
- createNoneBrush() : CameraBackgroundBrush
- createNonRefCounted() : Properties
- createOrthographic() : Mat4
- createOrthographicOffCenter() : Mat4
- createPerspective() : Mat4
- createPerspectiveOffCenter() : Mat4
- createPointShape() : ParticleSystem
- createPolygon() : Rigidbody2D
- createProgram() : GraphicsDeviceImpl, GraphicsDevice, GraphicsDeviceImpl
- createRectShape() : ParticleSystem
- createRectTorusShape() : ParticleSystem
- createRotation() : Mat4
- createRotationX() : Mat4
- createRotationY() : Mat4
- createRotationZ() : Mat4
- createScale() : Mat4
- createSkyboxBrush() : CameraBackgroundBrush
- createTexture() : GraphicsDeviceImpl, GraphicsDevice, GraphicsDeviceImpl
- createTextureFromNativeHandle() : GraphicsDeviceImpl, GraphicsDevice, GraphicsDeviceImpl
- createTorusShape() : ParticleSystem
- createTranslation() : Mat4
- createVertexBuffer() : CustomCommand
- createWithArray() : LayerMultiplex, Menu
- createWithBMFont() : Label
- createWithCallback() : MenuItemToggle
- createWithCharMap() : Label
- createWithFilename() : Material, MeshMaterial
- createWithFrames() : Animate3D
- createWithItem() : Menu
- createWithItems() : Menu
- createWithLayer() : LayerMultiplex
- createWithProgramState() : Material, MeshMaterial, Technique
- createWithProperties() : Material
- createWithSpriteFrame() : AnchoredSprite, Sprite, Scale9Sprite
- createWithSpriteFrameName() : AnchoredSprite, Sprite, Scale9Sprite
- createWithSystemFont() : Label
- createWithTexture() : AnchoredSprite, BillBoard, ParticleBatchNode, Sprite, SpriteBatchNode, SpriteFrame, TextureAtlas
- createWithTotalParticles() : ParticleExplosion, ParticleFire, ParticleFireworks, ParticleFlower, ParticleGalaxy, ParticleMeteor, ParticleRain, ParticleSmoke, ParticleSnow, ParticleSpiral, ParticleSun, ParticleSystem, ParticleSystemQuad
- createWithTTF() : Label
- createWithTwoActions() : Sequence, Spawn
- createWithVariableList() : Sequence, Spawn
- createWithXML() : FastTMXTiledMap, RichText
- cross() : Vec2, Vec3
- Curve() : Animation3D::Curve
- CustomCommand() : CustomCommand
- CustomEvent() : CustomEvent
- CustomEventListener() : CustomEventListener
- cutSelectionToClipboard() : InputField