Loading [MathJax]/extensions/tex2jax.js

⚠️ This documentation corresponds to the latest development branch of axmol. It might diverge from the official releases.

Axmol Engine 3.0.0-84160d4
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Class Index
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W
A
AABB (ax)
AbstractCheckButton (ax::ui)
AccelAmplitude (ax)
AccelDeccelAmplitude (ax)
Acceleration (ax)
ActionCoroutine (ax)
ActionFloat (ax)
ActionInstant (ax)
ActionInterval (ax)
ActionManager (ax)
ActionObjectScriptData (ax)
ActionTween (ax)
ActionTweenDelegate (ax)
AffineTransform (ax)
AnchoredSprite (ax)
Animate (ax)
Animate3D (ax)
Animation (ax)
Animation3D (ax)
Animation3DCache (ax)
Animation3DData (ax)
AnimationCache (ax)
AnimationCurve (ax)
AnimationFrame (ax)
AnimationFrameData (ax)
AtlasNode (ax)
AttachNode (ax)
AttributeInfo (ax::rhi::gl)
AudioDecoder (ax)
AudioDecoderEXT (ax)
AudioDecoderMp3 (ax)
AudioDecoderVorbis (ax)
AudioDecoderWav (ax)
AudioEngine (ax)
ProgramState::AutoBindingResolver (ax::rhi)
AutoPolygon (ax)
AutoreleasePool (ax)
AXUITextInput
B
BasicScriptData (ax)
BezierBy (ax)
BezierTo (ax)
BillBoard (ax)
BlendDesc (ax::rhi)
BlendFunc (ax)
Blink (ax)
Bone3D (ax)
Buffer (ax::rhi)
BufferImpl (ax::rhi::d3d11)
BufferImpl (ax::rhi::d3d12)
BufferImpl (ax::rhi::mtl)
BufferImpl (ax::rhi::vk)
BufferManager (ax::rhi::mtl)
Bundle3D (ax)
Button (ax::ui)
C
CallbackCommand (ax)
CallFunc (ax)
CallFuncN (ax)
Camera (ax)
CameraBackgroundBrush (ax)
CameraBackgroundColorBrush (ax)
CameraBackgroundDepthBrush (ax)
CameraBackgroundSkyBoxBrush (ax)
CardinalSplineBy (ax)
CardinalSplineTo (ax)
CatmullRomBy (ax)
CatmullRomTo (ax)
CheckBox (ax::ui)
ClippingNode (ax)
ClippingRectangleNode (ax)
Clonable (ax)
Color (ax)
Color32 (ax)
CommonScriptData (ax)
ContextAttrs (ax)
Animation3D::Curve (ax)
CustomCommand (ax)
D
WebSocket::Data (ax::network)
DeccelAmplitude (ax)
DelayTime (ax)
WebSocket::Delegate (ax::network)
DepthStencilDesc (ax::rhi)
DepthStencilState (ax::rhi)
DepthStencilStateImpl (ax::rhi::d3d11)
DepthStencilStateImpl (ax::rhi::d3d12)
DepthStencilStateImpl (ax::rhi::gl)
DepthStencilStateImpl (ax::rhi::mtl)
DepthStencilStateImpl (ax::rhi::vk)
Terrain::DetailMap (ax)
Director (ax)
AnimationFrame::DisplayedEventInfo (ax)
DrawNode (ax)
DriverBase (ax::rhi)
DriverImpl (ax::rhi::d3d11)
DriverImpl (ax::rhi::gl)
DriverImpl (ax::rhi::mtl)
E
EditBox (ax::ui)
EditBoxDelegate (ax::ui)
EmissionShape (ax)
Environment (ax)
Event (ax)
EventAcceleration (ax)
EventCustom (ax)
EventDispatcher (ax)
EventFocus (ax)
EventKeyboard (ax)
EventListener (ax)
EventListenerAcceleration (ax)
EventListenerController (ax)
EventListenerCustom (ax)
EventListenerFocus (ax)
EventListenerKeyboard (ax)
EventListenerMouse (ax)
EventListenerTouchAllAtOnce (ax)
EventListenerTouchOneByOne (ax)
EventMouse (ax)
EventTouch (ax)
F
FadeIn (ax)
FadeOut (ax)
FadeOutBLTiles (ax)
FadeOutDownTiles (ax)
FadeOutTRTiles (ax)
FadeOutUpTiles (ax)
FadeTo (ax)
FastRNG (ax)
FastTMXLayer (ax)
FastTMXTiledMap (ax)
FileUtils (ax)
FileUtilsWinRT (ax)
FlipX (ax)
FlipX3D (ax)
FlipY (ax)
FlipY3D (ax)
FontDefinition (ax)
FontFreeType (ax)
FontShadow (ax)
FontStroke (ax)
Frustum (ax)
G
Grid3D (ax)
Grid3DAction (ax)
GridAction (ax)
GridBase (ax)
GroupCommand (ax)
H
HBox (ax::ui)
Helper (ax::ui)
Hide (ax)
HSL (ax)
HSV (ax)
HttpClient (ax::network)
HttpRequest (ax::network)
HttpResponse (ax::network)
I
Image (ax)
ImageView (ax::ui)
IMEDelegate (ax)
IMEDispatcher (ax)
IMEKeyboardNotificationInfo (ax)
J
JumpBy (ax)
JumpTiles3D (ax)
JumpTo (ax)
K
KeypadScriptData (ax)
L
Label (ax)
LabelAtlas (ax)
LayerColor (ax)
LayerGradient (ax)
LayerMultiplex (ax)
LayerRadialGradient (ax)
Layout (ax::ui)
LayoutComponent (ax::ui)
LayoutManager (ax::ui)
LayoutParameter (ax::ui)
LayoutParameterProtocol (ax::ui)
Lens3D (ax)
LinearCenterHorizontalLayoutManager (ax::ui)
LinearCenterVerticalLayoutManager (ax::ui)
LinearLayoutParameter (ax::ui)
Liquid (ax)
ListView (ax::ui)
LoadingBar (ax::ui)
M
Map (ax)
Margin (ax::ui)
Mat4 (ax)
Material (ax)
MaterialData (ax)
MaterialDatas (ax)
MathUtil (ax)
Menu (ax)
MenuItem (ax)
MenuItemAtlasFont (ax)
MenuItemFont (ax)
MenuItemImage (ax)
MenuItemLabel (ax)
MenuItemSprite (ax)
MenuItemToggle (ax)
Mesh (ax)
MeshData (ax)
MeshDataCache (ax)
MeshDatas (ax)
MeshIndexData (ax)
MeshMaterial (ax)
MeshMaterialCache (ax)
MeshRenderer (ax)
MeshSkin (ax)
MeshVertexAttrib (ax)
MeshVertexData (ax)
ModelData (ax)
MotionStreak (ax)
MotionStreak3D (ax)
MoveBy (ax)
MoveTo (ax)
N
NinePatchImageParser (ax)
Node (ax)
NodeData (ax)
NodeDatas (ax)
NodeGrid (ax)
NTextureData (ax)
O
OBB (ax)
Object (ax)
P
PaddedString (simdjson)
PageTurn3D (ax)
PageView (ax::ui)
ParallaxNode (ax)
ParticleAnimationDesc (ax)
ParticleBatchNode (ax)
ParticleEmissionMaskCache (ax)
ParticleEmissionMaskDesc (ax)
ParticleExplosion (ax)
ParticleFire (ax)
ParticleFireworks (ax)
ParticleFlower (ax)
ParticleFrameDesc (ax)
ParticleGalaxy (ax)
ParticleMeteor (ax)
ParticleRain (ax)
ParticleSmoke (ax)
ParticleSnow (ax)
ParticleSpiral (ax)
ParticleSun (ax)
ParticleSystem (ax)
ParticleSystemQuad (ax)
PixelBufferDesc (ax::rhi)
Place (ax)
Plane (ax)
PointArray (ax)
PolygonInfo (ax)
Program (ax::rhi)
ProgramImpl (ax::rhi::d3d11)
ProgramImpl (ax::rhi::d3d12)
ProgramImpl (ax::rhi::gl)
ProgramImpl (ax::rhi::mtl)
ProgramImpl (ax::rhi::vk)
ProgramManager (ax)
ProgramState (ax::rhi)
ProgressFromTo (ax)
ProgressTimer (ax)
ProgressTo (ax)
Properties (ax)
ProtectedNode (ax)
Q
Quad2 (ax)
Quad3 (ax)
QuadCommand (ax)
Quaternion (ax)
R
RadioButton (ax::ui)
RadioButtonGroup (ax::ui)
RandomHelper (ax)
Ray (ax)
Rect (ax)
Reference (ax)
RelativeBox (ax::ui)
RelativeLayoutParameter (ax::ui)
RemoveSelf (ax)
RenderCommand (ax)
RenderContext (ax::rhi)
RenderContextImpl (ax::rhi::d3d11)
RenderContextImpl (ax::rhi::gl)
RenderContextImpl (ax::rhi::mtl)
RenderPassDesc (ax::rhi)
RenderPipeline (ax::rhi)
RenderPipelineImpl (ax::rhi::d3d11)
RenderPipelineImpl (ax::rhi::d3d12)
RenderPipelineImpl (ax::rhi::gl)
RenderPipelineImpl (ax::rhi::mtl)
RenderPipelineImpl (ax::rhi::vk)
RenderQueue (ax)
RenderState (ax)
RenderTarget (ax::rhi)
RenderTargetImpl (ax::rhi::d3d11)
RenderTargetImpl (ax::rhi::d3d12)
RenderTexture (ax)
RenderView (ax)
Repeat (ax)
RepeatForever (ax)
ResizeBy (ax)
ResizeTo (ax)
ResourceStateTracker (ax::rhi::d3d12)
ReuseGrid (ax)
ReverseTime (ax)
RichElement (ax::ui)
RichElementCustomNode (ax::ui)
RichElementImage (ax::ui)
RichElementNewLine (ax::ui)
RichElementText (ax::ui)
RichText (ax::ui)
Ripple3D (ax)
RotateBy (ax)
RotateTo (ax)
S
SamplerDesc (ax::rhi)
Scale9Sprite (ax::ui)
ScaleBy (ax)
ScaleTo (ax)
Scene (ax)
Scheduler (ax)
SchedulerScriptData (ax)
SchedulerScriptHandlerEntry (ax)
ScriptEngineManager (ax)
ScriptEngineProtocol (ax)
ScriptEvent (ax)
ScriptHandlerEntry (ax)
ScrollView (ax::ui)
ScrollViewBar (ax::ui)
Sequence (ax)
ShaderCache (ax::rhi)
ShaderModule (ax::rhi)
ShaderModuleImpl (ax::rhi::d3d11)
ShaderModuleImpl (ax::rhi::d3d12)
ShaderModuleImpl (ax::rhi::gl)
ShaderModuleImpl (ax::rhi::mtl)
ShaderModuleImpl (ax::rhi::vk)
Shaky3D (ax)
ShakyTiles3D (ax)
ShatteredTiles3D (ax)
Show (ax)
ShuffleTiles (ax)
Skeleton3D (ax)
SkewBy (ax)
SkewTo (ax)
SkinData (ax)
Skybox (ax)
Slider (ax::ui)
Spawn (ax)
SplitCols (ax)
SplitRows (ax)
Sprite (ax)
SpriteBatchNode (ax)
SpriteFrame (ax)
SpriteFrameCache (ax)
RenderState::StateBlock (ax)
StencilDesc (ax::rhi)
StopGrid (ax)
T
T2F_Quad (ax)
TabControl (ax::ui)
TabHeader (ax::ui)
TargetedAction (ax)
Technique (ax)
Terrain (ax)
Terrain::TerrainData (ax)
Tex2F
Text (ax::ui)
TextAtlas (ax::ui)
TextBMFont (ax::ui)
TextField (ax::ui)
TextFieldDelegate (ax)
TextFieldEx (ax::ui)
TextFieldTTF (ax)
Texture (ax::rhi)
Texture2D (ax)
TextureAtlas (ax)
TextureBindingSet (ax::rhi)
TextureCache (ax)
TextureCube (ax)
TextureDesc (ax::rhi)
TextureFlag (ax)
TextureHandle (ax::rhi::d3d11)
TextureHandle (ax::rhi::d3d12)
TextureHandle (ax::rhi::vk)
TextureImpl (ax::rhi::d3d11)
TextureImpl (ax::rhi::d3d12)
TextureImpl (ax::rhi::gl)
TextureImpl (ax::rhi::mtl)
TextureImpl (ax::rhi::vk)
TextureSamplerFlag (ax)
TiledGrid3D (ax)
TiledGrid3DAction (ax)
TintBy (ax)
TintTo (ax)
TMXObjectGroup (ax)
TMXTileAnimManager (ax)
TMXTileAnimTask (ax)
ToggleVisibility (ax)
Touch (ax)
TouchesScriptData (ax)
TouchScriptData (ax)
TransitionCrossFade (ax)
TransitionEaseScene (ax)
TransitionFade (ax)
TransitionFadeBL (ax)
TransitionFadeDown (ax)
TransitionFadeTR (ax)
TransitionFadeUp (ax)
TransitionFlipAngular (ax)
TransitionFlipX (ax)
TransitionFlipY (ax)
TransitionJumpZoom (ax)
TransitionMoveInB (ax)
TransitionMoveInL (ax)
TransitionMoveInR (ax)
TransitionMoveInT (ax)
TransitionPageTurn (ax)
TransitionProgress (ax)
TransitionProgressHorizontal (ax)
TransitionProgressInOut (ax)
TransitionProgressOutIn (ax)
TransitionProgressRadialCCW (ax)
TransitionProgressRadialCW (ax)
TransitionProgressVertical (ax)
TransitionRotoZoom (ax)
TransitionScene (ax)
TransitionSceneOriented (ax)
TransitionShrinkGrow (ax)
TransitionSlideInB (ax)
TransitionSlideInL (ax)
TransitionSlideInR (ax)
TransitionSlideInT (ax)
TransitionSplitCols (ax)
TransitionSplitRows (ax)
TransitionTurnOffTiles (ax)
TransitionZoomFlipAngular (ax)
TransitionZoomFlipX (ax)
TransitionZoomFlipY (ax)
Terrain::Triangle (ax)
TrianglesCommand::Triangles (ax)
TTFConfig
TurnOffTiles (ax)
Twirl (ax)
U
u8char_span (ax::text_utils)
UICCTextField (ax::ui)
Uri (ax::network)
UserDefault (ax)
UtilsGL (ax::rhi::gl)
UtilsMTL (ax::rhi::mtl)
V
V2F_T2F_C4F (ax)
V3F_C4F (ax)
V3F_T2F (ax)
V3F_T2F_C4B (ax)
V3F_T2F_C4F (ax)
V3F_T2F_C4F_Quad (ax)
VBox (ax::ui)
Vec2 (ax)
Vec3 (ax)
Vec4 (ax)
VertexInputBinding (ax)
VertexLayout (ax::rhi)
VertexLayoutImpl (ax::rhi::d3d11)
VertexLayoutImpl (ax::rhi::d3d12)
VertexLayoutImpl (ax::rhi::vk)
Helper::VisibleRect (ax::ui)
W
Waves (ax)
Waves3D (ax)
WavesTiles3D (ax)
WebSocket (ax::network)
Widget (ax::ui)