⚠️ This documentation corresponds to the latest development branch of axmol. It might diverge from the official releases.

Axmol Engine 3.0.0-ff0e11a
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AnimationFrameData Struct Reference

Struct that holds the size in pixels, texture coordinates and delays for animated ParticleSystemQuad. More...

#include <Types.h>

Detailed Description

Struct that holds the size in pixels, texture coordinates and delays for animated ParticleSystemQuad.


The documentation for this struct was generated from the following file:
  • Types.h