⚠️ This documentation corresponds to the latest development branch of axmol. It might diverge from the official releases.
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Axmol Engine 3.0.0-ff0e11a
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This is the complete list of members for Quaternion, including all inherited members.
| conjugate() | Quaternion | |
| createFromAxisAngle(const Vec3 &axis, float angle, Quaternion *dst) | Quaternion | inlinestatic |
| createFromRotationMatrix(const Mat4 &m, Quaternion *dst) | Quaternion | static |
| getConjugated() const | Quaternion | |
| getInversed() const | Quaternion | |
| getNormalized() const | Quaternion | |
| identity() | Quaternion | inlinestatic |
| inverse() | Quaternion | |
| isIdentity() const | Quaternion | |
| isZero() const | Quaternion | |
| lerp(const Quaternion &q1, const Quaternion &q2, float t, Quaternion *dst) | Quaternion | static |
| multiply(const Quaternion &q) | Quaternion | |
| multiply(const Quaternion &q1, const Quaternion &q2, Quaternion *dst) | Quaternion | static |
| normalize() | Quaternion | |
| operator*(const Quaternion &q) const | Quaternion | inline |
| operator*(const Vec3 &v) const | Quaternion | inline |
| operator*=(const Quaternion &q) | Quaternion | inline |
| Quaternion() | Quaternion | inline |
| Quaternion(float xx, float yy, float zz, float ww) | Quaternion | inline |
| Quaternion(float *array) | Quaternion | inline |
| Quaternion(const Mat4 &m) | Quaternion | |
| Quaternion(const Vec3 &axis, float angle) | Quaternion | inline |
| set(float xx, float yy, float zz, float ww) | Quaternion | inline |
| set(float *array) | Quaternion | inline |
| set(const Mat4 &m) | Quaternion | |
| set(const Vec3 &axis, float angle) | Quaternion | inline |
| set(const Quaternion &q) | Quaternion | inline |
| setIdentity() | Quaternion | inline |
| slerp(const Quaternion &q1, const Quaternion &q2, float t, Quaternion *dst) | Quaternion | static |
| squad(const Quaternion &q1, const Quaternion &q2, const Quaternion &s1, const Quaternion &s2, float t, Quaternion *dst) | Quaternion | static |
| toAxisAngle(Vec3 *e) const | Quaternion | |
| ZERO | Quaternion | inlinestatic |
| zero() | Quaternion | inlinestatic |